04-03-2009, 03:43 PM
well, i am probably wrong if blue phonix didn't said it but it worths a shot.
looking at the data you gave, i see mistakes:
1. template's HP shouldn't be 0, you need to use a higher value, because you need him alive.
2. like thenave said, change the state to 15 and change the dvz to 0 (i used state: 14 but W/E)
3. the dvx should be negetive, not positive. unless the character is with its face to the left.
and the opoint usually don't work with wait: 0, but if it works then it dosn't matter.
hope it'll work now
looking at the data you gave, i see mistakes:
1. template's HP shouldn't be 0, you need to use a higher value, because you need him alive.
2. like thenave said, change the state to 15 and change the dvz to 0 (i used state: 14 but W/E)
3. the dvx should be negetive, not positive. unless the character is with its face to the left.
and the opoint usually don't work with wait: 0, but if it works then it dosn't matter.
hope it'll work now

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