Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] object movement question
#2
Simple in type 3 hit_Fa: then 50 = 0
so 5 will mean -45 and 55 will mean 5 and 45 will mean -5 etc...

Hope I helped.

Edit: Ups hit_j: not hit_Fa:
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
Reply
Thanks given by:


Messages In This Thread
RE: object movement question - by Som1Lse - 04-16-2009, 07:57 AM
RE: object movement question - by JossuaDC - 04-16-2009, 08:09 AM
RE: object movement question - by vandesdelca - 04-16-2009, 08:12 AM
RE: object movement question - by JossuaDC - 04-16-2009, 09:25 AM
RE: object movement question - by WoodySmasher - 04-16-2009, 08:40 AM
RE: object movement question - by Silverthorn - 04-16-2009, 08:51 AM



Users browsing this thread: 1 Guest(s)