04-26-2009, 08:04 PM
uhm... simply make the next: xxx of the "hitting" frames into the explosion one and give the falling frames something like an itr with injury:0 fall: -1
Then the bomb will "hit" an obstacle while fallign and jump to the hitting frames > explosion
Then the bomb will "hit" an obstacle while fallign and jump to the hitting frames > explosion
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Greetz,
Alblaka