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[W.I.P] LF2 Data Debugger | Update [4/5/09]
#10
right - first time ppl with bad imagination who are too lazy to work it out properly without trial and error get to see how sloppy/accurate/thoghthrough the original data is - and how their own compares to it

hopefully gets you all to do some more proper data that way ... d:




if you keep it for player 3 only i would consider it a feature - if you expand it to the other players you should consider enabling it for every object on screen
but the box drawing already lags behind; i can imagine it all slowing down a lot if you analyze every object that way - perhaps only do it for a certain team? or only player 3 and all objects that belong to him? (that would then include anything he picked/rebounded etc)

(05-03-2009, 06:51 AM)no one Wrote:  -There is a weird white dot at the top-left corner behind the sprites when you play as player 3.
-If you press F4 in game, it'll show the red/blue box in the selection menu.
-When you change the sprite facing direction, the box move away a bit.
its not like its supposed to be pretty now is it
the white spot is the first/topleft pixel of the sprite - pretty usefull for you centering the pic

(05-03-2009, 06:51 AM)no one Wrote:  EDIT: Say, why don't you change the x any thing in to centery and centerx instead of the coordinates of where you are standing?
wouldn be of much use as it doesn tell/visualize anything you dont already know (assuming youve written that data or opened it)
i have to admit tho i wouldn really know what to use the x/y coordinate info for either ... - for quickly testing how far you move/slide perhaps?
well i dont really need it

i would rather want to know what frame(number) is currently being displayed xD
right now i often have to use dummy pics on parts that are meant to be invisible later to verify what frame im in when debugging it - kinda annoying to assing different images for each frame, memorize/count/or look up what i took for which when it all gets stuck somewhere and taking them out again when im done
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Messages In This Thread
RE: [W.I.P] LF2 Data Debugger - by Pirate - 05-02-2009, 06:50 PM
RE: [W.I.P] LF2 Data Debugger - by ~Dome~ - 05-02-2009, 06:56 PM
RE: [W.I.P] LF2 Data Debugger - by Alblaka - 05-02-2009, 08:56 PM
RE: [W.I.P] LF2 Data Debugger - by TheNave - 05-02-2009, 09:05 PM
RE: [W.I.P] LF2 Data Debugger - by Simoneon - 05-02-2009, 09:39 PM
RE: [W.I.P] LF2 Data Debugger - by sadbhav - 05-03-2009, 01:45 AM
RE: [W.I.P] LF2 Data Debugger - by no one - 05-03-2009, 06:51 AM
RE: [W.I.P] LF2 Data Debugger - by Boop - 05-04-2009, 03:49 PM
RE: [W.I.P] LF2 Data Debugger - by YinYin - 05-04-2009, 04:28 PM
RE: [W.I.P] LF2 Data Debugger - by Marshall - 05-03-2009, 10:07 AM
RE: [W.I.P] LF2 Data Debugger - by YinYin - 05-04-2009, 03:41 PM



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