Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] activation object
#1
asking again in this section sry:p
i've made a data that will activate some special object but its not working.
i made a 2 kind of special object with type 3 in one data, and i want to activate it with 2 way:
1st object: from frame 10/30
2nd object: from frame 20/30
but it isn't working:( what is the problem?

    DC-Code:
<frame> 283 Alchemy_Activation
   pic: 149  state: 3  wait: 15  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 33  y: 45  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 2000  w: 43  h: 62
   bdy_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
   itr:
      kind: 9  x: 0  y: 2000  w: 45  h: 45  dvx: 2  bdefend: 16  injury: 0 effect: 5 
   itr_end:
   opoint:
      kind: 1  x: 90  y: 2000  action: 23  dvx: 0  dvy: 0  oid: 242  facing: 0
   opoint_end:
<frame_end>
------------------------------------------------------------------------------------------------
 
THE SPECIAL OBJECT
 
 
<bmp_begin>
file(0-11): sprite\template1\ALC.bmp w: 82  h: 64  row: 3  col: 2
weapon_hit_sound: data\020.wav
weapon_drop_sound: data\020.wav
weapon_broken_sound: data\020.wav
<bmp_end>
 
<frame> 0 Circle_Wait
   pic: 0  state: 3005  wait: 0  next: 1  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 0  y: 2000  w: 45  h: 45
   bdy_end:
<frame_end>
 
<frame> 1 Circle_Wait
   pic: 0  state: 3005  wait: 9999  next: 1  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 0  y: 2000  w: 45  h: 45
   bdy_end:
   itr:
      kind: 9  x: -9999  y: 2000  w: 9999  h: 0  dvx: 0  bdefend: 0  injury: 0 effect: 5 
   itr_end:
<frame_end>
 
 
<frame> 10 Circle_Blockstone
   pic: 1  state: 3005  wait: 2  next: 11  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 11 Circle_Blockstone
   pic: 2  state: 3005  wait: 2  next: 12  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 50  y: 59  action: 0  dvx: 0  dvy: 0  oid: 243  facing: 0
   opoint_end:
<frame_end>
 
<frame> 12 Circle_Blockstone
   pic: 3  state: 3005  wait: 2  next: 1000  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
 
<frame> 20 Circle_stab
   pic: 1  state: 3005  wait: 2  next: 21  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 21 Circle_stab
   pic: 2  state: 3005  wait: 2  next: 22  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 50  y: 59  action: 11  dvx: 0  dvy: 0  oid: 243  facing: 0
   opoint_end:
<frame_end>
 
<frame> 22 Circle_stab
   pic: 3  state: 3005  wait: 2  next: 1000  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 23 Circle_stab
   pic: 5  state: 3000  wait: 0  next: 1000  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
 
<frame> 30 Circle_Blockstone
   pic: 1  state: 3005  wait: 2  next: 31  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 31 Circle_Blockstone
   pic: 2  state: 3005  wait: 2  next: 32  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 50  y: 59  action: 0  dvx: 0  dvy: 0  oid: 243  facing: 0
   opoint_end:
<frame_end>
 
<frame> 33 Circle_Blockstone
   pic: 3  state: 3005  wait: 2  next: 1000  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 52  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
Reply
Thanks given by:


Messages In This Thread
[solved] activation object - by vandesdelca - 05-22-2009, 05:35 AM
RE: activation object - by WoodySmasher - 05-22-2009, 06:01 AM
RE: activation object - by vandesdelca - 05-22-2009, 07:06 AM
RE: activation object - by Alblaka - 05-22-2009, 07:13 AM
RE: activation object - by vandesdelca - 05-22-2009, 07:51 AM
RE: activation object - by Silverthorn - 05-22-2009, 09:05 AM
RE: activation object - by vandesdelca - 05-22-2009, 09:10 AM
RE: activation object - by vandesdelca - 05-24-2009, 11:30 AM



Users browsing this thread: 2 Guest(s)