actually it is still health
and you mixed it up dome
hit_d: next if hp=0
hit_a: hp to decrease in this frame
most objects start out with 500hp
so if you have a selfrepeating frame with wait:1 and hit_a: 100 it will repeat 5 times till the hit_d gets activated
edit: also this should be covered here http://www.lf-empire.de/content/view/198/173/lang,en/
and you mixed it up dome
hit_d: next if hp=0
hit_a: hp to decrease in this frame
most objects start out with 500hp
so if you have a selfrepeating frame with wait:1 and hit_a: 100 it will repeat 5 times till the hit_d gets activated
edit: also this should be covered here http://www.lf-empire.de/content/view/198/173/lang,en/
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves