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[solved] Something weird keeps happening with the picked and caught frames
#1
:[ 
Wassup(Classic Greeting)

Anyway i have been having this probelm everytime a character uses an itrkind3 attack on my character. For example just check the video animation below and you will see what I mean:


Sorry i gave the wrong link here it is:

http://s487.photobucket.com/albums/rr232...ip0034.flv


Now I don't no what to show you to fix this problem, but I am going to show you the picked and caught frames, if there's anything else you need to see just ask.

    DC-Code:
<frame> 130 picked_caught
   pic: 52  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 31  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 33  y: 25 
      fronthurtact: 132 backhurtact: 131 
   cpoint_end:
   wpoint:
      kind: 1  x: 31  y: 56  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 26  y: 14  w: 28  h: 66
   bdy_end:
<frame_end>
 
<frame> 131 picked_caught
   pic: 52  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 31  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 33  y: 25
      fronthurtact: 132 backhurtact: 132 
   cpoint_end:
   wpoint:
      kind: 1  x: 26  y: 54  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 26  y: 14  w: 28  h: 66
   bdy_end:
<frame_end>
 
<frame> 132 picked_caught
   pic: 51  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 33 
      fronthurtact: 131 backhurtact: 131 
   cpoint_end:
   wpoint:
      kind: 1  x: 39  y: 51  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 26  y: 14  w: 28  h: 66
   bdy_end:
<frame_end>
 
<frame> 133 picked_caught
   pic: 51  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 33 
 
   cpoint_end:
   wpoint:
      kind: 1  x: 35  y: 46  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 134 picked_caught
   pic: 52  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 31  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 33  y: 25
 
   cpoint_end:
   wpoint:
      kind: 1  x: 41  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 135 picked_caught
   pic: 53  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 37  centery: 78  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2   x: 41  y: 43 
 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 39  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 136 picked_caught
   pic: 54  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 48  centery: 78  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 62
 
   cpoint_end:
   wpoint:
      kind: 1  x: 24  y: 32  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 137 picked_caught
   pic: 55  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 48  centery: 77  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 66
 
   cpoint_end:
   wpoint:
      kind: 1  x: 33  y: 75  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 138 picked_caught
   pic: 54  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 48  centery: 78  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 62
 
   cpoint_end:
   wpoint:
      kind: 1  x: 38  y: 64  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 139 picked_caught
   pic: 51  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 33 
 
   cpoint_end:
   wpoint:
      kind: 1  x: 22  y: 47  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 140 picked_caught
   pic: 52  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 31  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 33  y: 25
 
   cpoint_end:
   wpoint:
      kind: 1  x: 23  y: 43  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 141 picked_caught
   pic: 53  state: 10  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 37  centery: 78  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2   x: 41  y: 43 
 
   cpoint_end:
   wpoint:
      kind: 1  x: 30  y: 43  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 142 picked_caught
   pic: 54  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 48  centery: 78  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 62
 
   cpoint_end:
   wpoint:
      kind: 1  x: 32  y: 50  weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 143 picked_caught
   pic: 55  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 48  centery: 77  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 66
 
   cpoint_end:
   wpoint:
      kind: 1  x: 30  y: 74  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 144 picked_caught
   pic: 54  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 48  centery: 78  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 43  y: 62
 
   cpoint_end:
   wpoint:
      kind: 1  x: 39  y: 67  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>




The main problem is when the character is hit by the itrkind3 she get's stuck in her jumping frames.
[Image: variaboss.png]
SUPER B*NER: :3
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[solved] Something weird keeps happening with the picked and caught frames - by Madara Uchiha - 05-29-2009, 03:29 PM



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