05-29-2009, 06:14 PM
(This post was last modified: 05-29-2009, 06:18 PM by Madara Uchiha.)
OK here's the jumping frames:
Please note i use a technique called double jump; here's the code for that as well:
Oh and no my character isn't bigger then 79x79
Code:
<frame> 210 jump
pic: 60 state: 4 wait: 2 next: 211 dvx: 0 dvy: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 38 w: 34 h: 42
bdy_end:
wpoint:
kind: 1 x: 36 y: 57 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 211 jump
pic: 61 state: 4 wait: 1 next: 212 dvx: 0 dvy: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
bdy:
kind: 0 x: 25 y: 19 w: 29 h: 59
bdy_end:
wpoint:
kind: 1 x: 34 y: 50 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 212 jump
pic: 62 state: 4 wait: 1 next: 0 dvx: 0 dvy: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 329
bdy:
kind: 0 x: 22 y: 9 w: 26 h: 63
bdy_end:
wpoint:
kind: 1 x: 21 y: 38 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
Please note i use a technique called double jump; here's the code for that as well:
Code:
<frame> 329 jump2
pic: 126 state: 15 wait: 0 next: 330 dvx: 25 dvy: 2 dvz: 550 centerx: 40 centery: 79 hit_a: 330 hit_d: 0 hit_j: 0 mp: 25
bdy:
kind: 0 x: 19 y: 11 w: 38 h: 63
bdy_end:
itr:
kind: 0 x: 27 y: 41 w: 33 h: 36 dvx: 0 dvy: 0 fall: 70 arest: 3 bdefend: 60 injury: 45 effect: 0
itr_end:
<frame_end>
<frame> 330 jump2
pic: 126 state: 15 wait: 1 next: 331 dvx: 25 dvy: 2 dvz: 550 centerx: 40 centery: 79 hit_a: 330 hit_d: 0 hit_j: 0
sound: data\007.wav
bdy:
kind: 0 x: 19 y: 11 w: 38 h: 63
bdy_end:
itr:
kind: 0 x: 27 y: 41 w: 33 h: 36 dvx: 0 dvy: 0 fall: 70 arest: 3 bdefend: 60 injury: 45 effect: 0
itr_end:
<frame_end>
<frame> 331 jump2
pic: 126 state: 15 wait: 1 next: 0 dvx: 25 dvy: 2 dvz: 550 centerx: 40 centery: 79 hit_a: 330 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 11 w: 38 h: 63
bdy_end:
itr:
kind: 0 x: 27 y: 41 w: 33 h: 36 dvx: 0 dvy: 0 fall: 70 arest: 3 bdefend: 60 injury: 45 effect: 0
itr_end:
<frame_end>
Oh and no my character isn't bigger then 79x79