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[solved] Something weird keeps happening with the picked and caught frames
#3
OK here's the jumping frames:

Code:
<frame> 210 jump
   pic: 60  state: 4  wait: 2  next: 211  dvx: 0  dvy: 0  centerx: 35  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 22  y: 38  w: 34  h: 42
   bdy_end:
   wpoint:
   kind: 1  x: 36  y: 57   weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
<frame_end>

<frame> 211 jump
   pic: 61  state: 4  wait: 1  next: 212  dvx: 0  dvy: 0  centerx: 38  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\017.wav
   bdy:
      kind: 0  x: 25  y: 19  w: 29  h: 59
   bdy_end:
   wpoint:
   kind: 1  x: 34  y: 50   weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
<frame_end>

<frame> 212 jump
   pic: 62  state: 4  wait: 1  next: 0  dvx: 0  dvy: 0  centerx: 35  centery: 79  hit_a: 0  hit_d: 0  hit_j: 329
   bdy:
      kind: 0  x: 22  y: 9  w: 26  h: 63
   bdy_end:
   wpoint:
   kind: 1  x: 21  y: 38   weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
<frame_end>

Please note i use a technique called double jump; here's the code for that as well:
Code:
<frame> 329 jump2
   pic: 126  state: 15  wait: 0  next: 330  dvx: 25  dvy: 2  dvz: 550  centerx: 40  centery: 79  hit_a: 330  hit_d: 0  hit_j: 0  mp: 25
    bdy:
      kind: 0  x: 19  y: 11  w: 38  h: 63
   bdy_end:
   itr:
      kind: 0  x: 27  y: 41  w: 33  h: 36  dvx: 0  dvy: 0  fall: 70  arest: 3  bdefend: 60  injury: 45  effect: 0
   itr_end:
<frame_end>

<frame> 330 jump2
   pic: 126  state: 15  wait: 1  next: 331  dvx: 25  dvy: 2  dvz: 550  centerx: 40  centery: 79  hit_a: 330  hit_d: 0  hit_j: 0
  sound: data\007.wav
   bdy:
      kind: 0  x: 19  y: 11  w: 38  h: 63
   bdy_end:
   itr:
      kind: 0  x: 27  y: 41  w: 33  h: 36  dvx: 0  dvy: 0  fall: 70  arest: 3  bdefend: 60  injury: 45  effect: 0
   itr_end:
<frame_end>

<frame> 331 jump2
   pic: 126  state: 15  wait: 1  next: 0  dvx: 25  dvy: 2 dvz: 550   centerx: 40  centery: 79  hit_a: 330  hit_d: 0  hit_j: 0
    bdy:
      kind: 0  x: 19  y: 11  w: 38  h: 63
   bdy_end:
   itr:
      kind: 0  x: 27  y: 41  w: 33  h: 36  dvx: 0  dvy: 0  fall: 70  arest: 3  bdefend: 60  injury: 45  effect: 0
   itr_end:
<frame_end>


Oh and no my character isn't bigger then 79x79
[Image: variaboss.png]
SUPER B*NER: :3
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Messages In This Thread
RE: Something weird keeps happening with the picked and caught frames - by Madara Uchiha - 05-29-2009, 06:14 PM



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