1. Simple ^^
Make the "last" frame, where your char "flys downwards" to the ground a next: 1000 or something compareable big and give it state:100. This special state will cause your char to jump top frame 9 if he hits ground...
^^
2. The first pics could be the Superpunch or something...
The second ones are surely "Tired" pics (Tired was a function, that was intended to get included into LF... but it was never finished by the Wong's, so the tired frame in the datas of all characters are kinda useless ^^)
The third pics are either rowing or some kind of evading move... dunno...
edit:
ROFL at Ninja'd Simon ^^
Make the "last" frame, where your char "flys downwards" to the ground a next: 1000 or something compareable big and give it state:100. This special state will cause your char to jump top frame 9 if he hits ground...
^^
2. The first pics could be the Superpunch or something...
The second ones are surely "Tired" pics (Tired was a function, that was intended to get included into LF... but it was never finished by the Wong's, so the tired frame in the datas of all characters are kinda useless ^^)
The third pics are either rowing or some kind of evading move... dunno...
edit:
ROFL at Ninja'd Simon ^^
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