@Char Display
Since I'm at school at the moment, this post is subject to change. However, I would like to somewhat advise against your current way of "displaying" or posting up about your character, just on a couple of points (if that's ok with you, that is).
1. Please explain exactly how the character works. I don't believe it is necessary to include a "half-readme" as a teaser, or include a teaser in your post at all . Just put your readme on the introductory post. I'm pretty sure that it you would gain more downloads that way, because almost everybody on LFE is lazy , and they want to know exactly what (in terms of content and quality) they're about to load on their hard drives before actually doing it (especially since they have to do the additional work of copy+pasting the data lines onto 'data.txt' and what-not to start playing ). I'm pretty sure that even you feel the same way about other released characters .
2) Regarding to the logos...they're a bit too big and detailed to serve a logo . Now if you call them promotional posters, that's a different story . But for logo, the picture should be simpler, and include less... objects .
That's about it for now. Will update post after testing this character once I get home.
Oh, and about the Character separation and parts. You do know that you can simply wrap all the files up into one archive, and then choose the 'split' option on WINRAR to separate it into smaller files automatically .
*Wooh* I had time to test the character!
@Character
Jamel Test:
First off, I would like to say that I'm probably one of the only persons who actually tested this character really thoroughly, and the more I play with him, the more impressed I am! This is by far your greatest work yet! Best creativity I've ever seen (man, I've gotta take a peek at that DC coding)! Even I can't think of something like this (and I'm pretty damn big dreamer )! *Whew* You deserve a big @$$-pat on the back!
Good Stuff I Noted:
1) The entire concept of elemental summoning and what-not (it's like a fuse of Yu-Gi-Oh, Magic the Gathering, and Little Fighter 2 )
2) The huge @$$-variety of moves!
3) The huge @$$-amount of advanced DC.
4) Your effort. Despite all the other comments, I know it was hella hard coding all of this, and implementing this seeming pipe dream into an actual character!
Note that this is the 4th creation I've tested of yours , so I can actually physically see your improvement .
Ok, now to move onto the only few criticisms I can find.....
1) Confusing Readme: It's a lot better if you post all the detailed, story-related instructions/description in your introductory post (as I've said above) . The readme is for instructions, disclaimer, and contact info only. Include only the practical information (aka just simple knowledge on how to use the character, and leave all the other stuff out), especiallyfor an advanced/complicated character like Jamel . This criticism is not really about the character, but how you present it, so please don't take this as an insult .
2) Elemental Bugs/Glitches: I know that this is may be known bug/glitch, and that probably there is no possible DC solution to solve it, but the part where all the elementals simply *disappear*, or gets used, and nothing comes out (because not the full amount is consumed, even though they are all present) is extremely annoying, and can really take away the game experience (possibly even under-powering the character ). Basically, all that happens is that Jamel wastes a ton of mana creating the elementals, and nothing happens . You should try your best to fix the bug, even though it may not even be possible to fix it .
Overall, if I were a teacher , I'd give you 98%. Damn good work!
At everyone else. If you are going to download a character created by Alblaka, you MUST download Jamel first and foremost period. End of discussion.
I'll go do my homework now.....
~Solomon Leung
Since I'm at school at the moment, this post is subject to change. However, I would like to somewhat advise against your current way of "displaying" or posting up about your character, just on a couple of points (if that's ok with you, that is).
1. Please explain exactly how the character works. I don't believe it is necessary to include a "half-readme" as a teaser, or include a teaser in your post at all . Just put your readme on the introductory post. I'm pretty sure that it you would gain more downloads that way, because almost everybody on LFE is lazy , and they want to know exactly what (in terms of content and quality) they're about to load on their hard drives before actually doing it (especially since they have to do the additional work of copy+pasting the data lines onto 'data.txt' and what-not to start playing ). I'm pretty sure that even you feel the same way about other released characters .
2) Regarding to the logos...they're a bit too big and detailed to serve a logo . Now if you call them promotional posters, that's a different story . But for logo, the picture should be simpler, and include less... objects .
That's about it for now. Will update post after testing this character once I get home.
Oh, and about the Character separation and parts. You do know that you can simply wrap all the files up into one archive, and then choose the 'split' option on WINRAR to separate it into smaller files automatically .
*Wooh* I had time to test the character!
@Character
Jamel Test:
First off, I would like to say that I'm probably one of the only persons who actually tested this character really thoroughly, and the more I play with him, the more impressed I am! This is by far your greatest work yet! Best creativity I've ever seen (man, I've gotta take a peek at that DC coding)! Even I can't think of something like this (and I'm pretty damn big dreamer )! *Whew* You deserve a big @$$-pat on the back!
Good Stuff I Noted:
1) The entire concept of elemental summoning and what-not (it's like a fuse of Yu-Gi-Oh, Magic the Gathering, and Little Fighter 2 )
2) The huge @$$-variety of moves!
3) The huge @$$-amount of advanced DC.
4) Your effort. Despite all the other comments, I know it was hella hard coding all of this, and implementing this seeming pipe dream into an actual character!
Note that this is the 4th creation I've tested of yours , so I can actually physically see your improvement .
Ok, now to move onto the only few criticisms I can find.....
1) Confusing Readme: It's a lot better if you post all the detailed, story-related instructions/description in your introductory post (as I've said above) . The readme is for instructions, disclaimer, and contact info only. Include only the practical information (aka just simple knowledge on how to use the character, and leave all the other stuff out), especiallyfor an advanced/complicated character like Jamel . This criticism is not really about the character, but how you present it, so please don't take this as an insult .
2) Elemental Bugs/Glitches: I know that this is may be known bug/glitch, and that probably there is no possible DC solution to solve it, but the part where all the elementals simply *disappear*, or gets used, and nothing comes out (because not the full amount is consumed, even though they are all present) is extremely annoying, and can really take away the game experience (possibly even under-powering the character ). Basically, all that happens is that Jamel wastes a ton of mana creating the elementals, and nothing happens . You should try your best to fix the bug, even though it may not even be possible to fix it .
Overall, if I were a teacher , I'd give you 98%. Damn good work!
At everyone else. If you are going to download a character created by Alblaka, you MUST download Jamel first and foremost period. End of discussion.
I'll go do my homework now.....
~Solomon Leung
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>