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[solved] problem with clones
#8
    DC-Code:
<bmp_begin>
file(0-11): sprite\sys\firen_ball.bmp  w: 81  h: 82  row: 4  col: 3
weapon_hit_sound: data\020.wav
weapon_drop_sound: data\020.wav
weapon_broken_sound: data\020.wav
<bmp_end>


if the effect: 5 does not work remove these sounds from your data header

    DC-Code:
<bmp_begin>
file(0-11): sprite\sys\firen_ball.bmp  w: 81  h: 82  row: 4  col: 3
<bmp_end>
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Messages In This Thread
[solved] problem with clones - by HappyHouR - 06-02-2009, 06:55 PM
RE: problem with clones - by Alblaka - 06-02-2009, 07:10 PM
RE: problem with clones - by Alblaka - 06-02-2009, 08:18 PM
RE: problem with clones - by HappyHouR - 06-03-2009, 01:23 PM
RE: problem with clones - by Som1Lse - 06-03-2009, 01:43 PM
RE: problem with clones - by HappyHouR - 06-03-2009, 01:59 PM
RE: problem with clones - by Alblaka - 06-03-2009, 02:10 PM
RE: problem with clones - by HappyHouR - 06-03-2009, 02:38 PM
RE: problem with clones - by TheNave - 06-03-2009, 02:26 PM
RE: problem with clones - by Alblaka - 06-03-2009, 03:19 PM
RE: problem with clones - by HappyHouR - 06-03-2009, 03:27 PM



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