DC-Code:
<bmp_begin> file(0-11): sprite\sys\firen_ball.bmp w: 81 h: 82 row: 4 col: 3 weapon_hit_sound: data\020.wav weapon_drop_sound: data\020.wav weapon_broken_sound: data\020.wav <bmp_end> |
if the effect: 5 does not work remove these sounds from your data header
DC-Code:
<bmp_begin> file(0-11): sprite\sys\firen_ball.bmp w: 81 h: 82 row: 4 col: 3 <bmp_end> |