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Control over a ball probelm
#1
:[ 
Yo ( cool greeting)

OK i am having a probelm with a move which uses itrkind8.

here's what's it supposed to do:

when you summon out a ball which doesn't move, and has a itrkind8 body.

my character clicks a key combination which should opoint out a ball which has a body which is supposed to hit the itrkind8 of the ball and make it the ball go to a frame where it summons outs more balls.

here's the code for the ball:


    DC-Code:
<frame> 0 Katsuyu_Summoned 
   pic: 999  state: 3000  wait: 0  next: 1  dvx: 550  dvy: 550  dvz: 550  centerx: 69  centery: 159  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 1 Katsuyu_Summoned  
   pic: 999  state: 3000  wait: 3  next: 2  dvx: 550  dvy: 550  dvz: 550  centerx: 69  centery: 159  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 3  x: 84 y: 79  action: 55  dvx: 0  dvy: 0  oid: 407  facing: 0
   opoint_end:
<frame_end>
 
<frame> 2 Katsuyu_Summoned 
   pic: 999  state: 3005  wait: 0  next: 3  dvx: 550  dvy: 550  dvz: 550  centerx: 69  centery: 159  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
 
<frame> 3 Katsuyu_Summoned 
   pic: 0  state: 3000  wait: 22  next: 4  dvx: 550  dvy: 550  dvz: 550  centerx: 69  centery: 159  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 75  y: 77  w: 50  h: 82
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 115  w: 34  h: 45
   bdy_end:
   bdy:
      kind: 0  x: 23  y: 129  w: 25  h: 32
   bdy_end:
   itr:
      kind: 8 x: -588546 y: -86545345234 w: 999999998  h: 80 zwidth: 999 dvx: 3
   itr_end:
   opoint:
      kind: 3  x: 122  y: 128  action: 0  dvx: 0  dvy: 0  oid: 516  facing: 0
   opoint_end:
<frame_end>
 
<frame> 4 Katsuyu_Summoned 
   pic: 0  state: 3000  wait: 24  next: 5  dvx: 550  dvy: 550  dvz: 550  centerx: 69  centery: 159  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 75  y: 77  w: 50  h: 82
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 115  w: 34  h: 45
   bdy_end:
   bdy:
      kind: 0  x: 23  y: 129  w: 25  h: 32
   bdy_end:
   bdy:
      kind: 0  x: -19  y: -9999999  w: 45  h: -55 
   bdy_end:
   opoint:
      kind: 3  x: 122  y: 128  action: 0  dvx: 0  dvy: 0  oid: 516  facing: 0
   opoint_end:
<frame_end>
 
<frame> 5 Katsuyu_Summoned 
   pic: 0  state: 3000  wait: 17  next: 6  dvx: 550  dvy: 550  dvz: 550  centerx: 69  centery: 159  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 75  y: 77  w: 50  h: 82
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 115  w: 34  h: 45
   bdy_end:
   bdy:
      kind: 0  x: 23  y: 129  w: 25  h: 32
   bdy_end:
   bdy:
      kind: 0  x: 23  y: 543000  w: 41  h: 60 
   bdy_end:
   opoint:
      kind: 3  x: 122  y: 128  action: 0  dvx: 0  dvy: 0  oid: 516  facing: 0
   opoint_end:
<frame_end>
 
<frame> 6 Katsuyu_Disappear
   pic: 0  state: 3000  wait: 6  next: 1000  dvx: 550  dvy: 550  dvz: 550  centerx: 69  centery: 159  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 3  x: 84 y: 79  action: 55  dvx: 0  dvy: 0  oid: 407  facing: 0
   opoint_end:
<frame_end>


here's the code for the character who does the key combination and is supposed to make the slug go to a certain frame:

    DC-Code:
<frame> 334 Summoner_Slug
   pic: 114  state: 3  wait: 8  next: 335  dvx: 0  dvy: 0  dvz: 0  centerx: 35  centery: 79   hit_a: 335   hit_d: 335   hit_j: 999 
   bdy:
      kind: 0  x: 20  y: 12  w: 30  h: 66
   bdy_end:
   bdy:
      kind: 0  x: 21  y: 80000  w: 43  h: 62
   bdy_end:
   wpoint:
   kind: 1  x: 99999  y: 99999   weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
<frame_end>
 
<frame> 335 Summoner_Slug
   pic: 115  state: 3  wait: 5  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 35  centery: 79   hit_a: 999  hit_d: 999  hit_j: 999
   bdy:
      kind: 0  x: 20  y: 12  w: 30  h: 66
   bdy_end:
   bdy:
      kind: 0  x: 21  y: 80000  w: 43  h: 62
   bdy_end:
   wpoint:
   kind: 1  x: 99999  y: 99999   weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
 opoint:
      kind: 1  x: -588546 y: -86545345234 action: 336  dvx: 0  dvy: 0  oid: 26   facing: 0
   opoint_end: 
<frame_end>
 
<frame> 336 Summoner_Slug
   pic: 999  state: 18  wait: 5  next: 1000  dvx: 0  dvy: 0  dvz: 0  centerx: 35  centery: 79   hit_a: 999  hit_d: 999  hit_j: 999
   bdy:
      kind: 0  x: -588546 y: -86545345234 w: 999999998  h: 80
   bdy_end:
<frame_end>


The problem is that the body doesn't seem to hit the itrkind8. can someone tell me where i went wrong and how to fix it. Thanks ^^
[Image: variaboss.png]
SUPER B*NER: :3
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Messages In This Thread
Control over a ball probelm - by Madara Uchiha - 06-13-2009, 08:15 AM
RE: Control over a ball probelm - by TheNave - 06-13-2009, 08:29 AM
RE: Control over a ball probelm - by Azriel - 06-13-2009, 08:50 AM
RE: Control over a ball probelm - by JossuaDC - 06-13-2009, 09:03 AM



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