Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Control over a ball probelm
#2
    DC-Code:
opoint:
      kind: 1  x: -588546 y: -86545345234 action: 336  dvx: 0  dvy: 0  oid: 26   facing: 0
   opoint_end: 
<frame_end>
 
<frame> 336 Summoner_Slug
   pic: 999  state: 18  wait: 5  next: 1000  dvx: 0  dvy: 0  dvz: 0  centerx: 35  centery: 79   hit_a: 999  hit_d: 999  hit_j: 999
   bdy:
      kind: 0  x: -588546 y: -86545345234 w: 999999998  h: 80
   bdy_end:
<frame_end>
that doesn't work
if you summon that bdy at y: -86545345234, and it itselfe also has an y: -86545345234
then the bdy would be completly at the wrong position
better would be
    DC-Code:
opoint:
      kind: 1  x: 39 y: -86545345234 action: 336  dvx: 0  dvy: 0  oid: 26   facing: 0
   opoint_end: 
<frame_end>
 
<frame> 336 Summoner_Slug
   pic: 999  state: 18  wait: 5  next: 1000  dvx: 0  dvy: 0  dvz: 0  centerx: 35  centery: 79   hit_a: 999  hit_d: 999  hit_j: 999
   bdy:
      kind: 0  x: -588546 y: 0 w: 999999998  h: 80
   bdy_end:
<frame_end>
Reply
Thanks given by:


Messages In This Thread
Control over a ball probelm - by Madara Uchiha - 06-13-2009, 08:15 AM
RE: Control over a ball probelm - by TheNave - 06-13-2009, 08:29 AM
RE: Control over a ball probelm - by Azriel - 06-13-2009, 08:50 AM
RE: Control over a ball probelm - by JossuaDC - 06-13-2009, 09:03 AM



Users browsing this thread: 1 Guest(s)