06-19-2009, 07:42 AM
(06-19-2009, 07:33 AM)no one Wrote: First: If I remember right, you need hit_d and hit_j tag in frame 394 to be something beside 0. But since you said it's fine so....
Second: itr/kind: 8 doesn't need negative injury value to heal.
Third: the itr/kind: 8 has y: 10000. The special bdy has y: 9000
That's all I could see for now.
oh, thx the heal's working without neg. injury but... it heal slowly, but i mean an instant heal, without flashing dark red ball.

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