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[solved] itrkind3 not contining
#1
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I seemed to have encountered this problem again. I checked the last thread i made, but it only said how to fix the frames i had given.

Know i having another problem, were when the character grabs the opponent then opoints out an ball which explodes, and hits the opponent away. only problem is, i want to make it so when the explosion comes out, the character should still go to some frames before he can move about. Sadly the character ignores the next: frame and just goes to next: 999

I need to no what i am doing wrong and how to fix it. I tried changing the frames to state 9, so that it will think it is still holding the opponent, but that didn't seem to work, so know i am asking for help.

The move:

[Image: clip0047.gif]
[Image: variaboss.png]
SUPER B*NER: :3
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Messages In This Thread
[solved] itrkind3 not contining - by Madara Uchiha - 07-31-2009, 11:03 AM
RE: itrkind3 not contining - by Alblaka - 07-31-2009, 11:24 AM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 11:40 AM
RE: itrkind3 not contining - by Alblaka - 07-31-2009, 11:57 AM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 12:04 PM
RE: itrkind3 not contining - by Alblaka - 07-31-2009, 12:35 PM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 12:50 PM
RE: itrkind3 not contining - by TheNave - 07-31-2009, 12:59 PM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 01:12 PM
RE: itrkind3 not contining - by Alblaka - 07-31-2009, 02:52 PM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 03:02 PM



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