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[solved] itrkind3 not contining
#2
Can't work.

If you char is grabbing someone, but the grabbed enemy gets knocked down, your char IMMEADEANTLY goes to frame 999=0.

But you can make the char stopping the catch (with going into a frame without cpoint/state:9) directly before the explosion, then the enemy will get hit and your char can continue the after-move.
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Greetz,
Alblaka
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Messages In This Thread
RE: itrkind3 not contining - by Alblaka - 07-31-2009, 11:24 AM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 11:40 AM
RE: itrkind3 not contining - by Alblaka - 07-31-2009, 11:57 AM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 12:04 PM
RE: itrkind3 not contining - by Alblaka - 07-31-2009, 12:35 PM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 12:50 PM
RE: itrkind3 not contining - by TheNave - 07-31-2009, 12:59 PM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 01:12 PM
RE: itrkind3 not contining - by Alblaka - 07-31-2009, 02:52 PM
RE: itrkind3 not contining - by Madara Uchiha - 07-31-2009, 03:02 PM



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