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[Else]Sprite Mirrorer v 2.0 released (Can be moved to releases)
#3
Well if I understood correctly then:
The creator of a char could (should) use this to mirror all the sprites so it will work on the new version.
And the one who downloads a char without mirrored sprites can mirror them much faster.

Edit: Think bamboori understood you better than me. Well he is right.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
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Messages In This Thread
RE: [Else]Sprite mirroror - by Alblaka - 08-01-2009, 03:23 PM
RE: [Else]Sprite mirroror - by Som1Lse - 08-01-2009, 03:27 PM
RE: [Else]Sprite mirroror - by LutiChris - 08-01-2009, 03:48 PM
RE: [Else]Sprite mirroror - by Bamboori - 08-01-2009, 03:52 PM
RE: [Else]Sprite mirroror - by Som1Lse - 08-01-2009, 04:21 PM
RE: [Else]Sprite mirroror - by Alblaka - 08-01-2009, 04:30 PM
RE: [Else]Sprite mirroror - by Ragor - 08-03-2009, 06:46 AM
RE: [Else]Sprite mirroror - by Som1Lse - 08-03-2009, 09:45 AM
RE: [Else]Sprite mirroror - by Gogeta - 08-14-2009, 10:17 PM
RE: [Else]Sprite mirroror - by Som1Lse - 08-14-2009, 10:22 PM



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