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some weapon dc question. (no noob questions)
#3
In the on_ground/just_on ground frame play the song, set the wait up to the time the song end then opoint out a ball wich will go to the char position via itr/kind: 8 and then it opoint out a type: 0 bdy so the char can interact and go to that explosion.

EDIT: Damn, ninja'ed

How can you ninja'ed me when I wrote less than you?
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RE: some weapon dc question. (no noob questions) - by no one - 08-02-2009, 12:04 PM



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