08-02-2009, 04:16 PM
Update[02/08/09]:
http://www.mediafire.com/?zyjnmjmmhnz
Changelog:
*Split code into more include files + commented rarara.asm to show which proc is located in which file.
*Removed the generic AI (no point of it really)
*Fixed the Max HP bug (all objects o pointed with 10hp - just had to add a jump which was mistakenly deleted)
*Added the perspective tag
*Added new opoint kinds:
They are used to spawn weapons into your hand. Normally you used kind 2, but that made you hold the weapon like a type 1 weapon no matter what. Now it works like this:
kind 3 = hold it like type 2
kind 5 = hold it like type 4
kind 6 = hold it like type 5
kind 7 = hold it like type 6
etc etc. basically hold it like [kind - 1]. I plan to make new weapon types, so I decided to make it like that.
*Added timestop (all known bugs are now fixed).
http://www.mediafire.com/?zyjnmjmmhnz
Changelog:
*Split code into more include files + commented rarara.asm to show which proc is located in which file.
*Removed the generic AI (no point of it really)
*Fixed the Max HP bug (all objects o pointed with 10hp - just had to add a jump which was mistakenly deleted)
*Added the perspective tag
*Added new opoint kinds:
They are used to spawn weapons into your hand. Normally you used kind 2, but that made you hold the weapon like a type 1 weapon no matter what. Now it works like this:
kind 3 = hold it like type 2
kind 5 = hold it like type 4
kind 6 = hold it like type 5
kind 7 = hold it like type 6
etc etc. basically hold it like [kind - 1]. I plan to make new weapon types, so I decided to make it like that.
*Added timestop (all known bugs are now fixed).
![[Image: doty7Xn.gif]](http://i.imgur.com/doty7Xn.gif)
10 ʏᴇᴀʀs sɪɴᴄᴇ ɪʀᴄ ɢᴏᴏᴅ.ɪ ᴡᴀʟᴋ ᴛʜʀᴏᴜɢʜ ᴛʜᴇ ᴇᴍᴘᴛʏ sᴛʀᴇᴇᴛs ᴛʀʏɪɴɢ ᴛᴏ ᴛʜɪɴᴋ ᴏғ sᴏᴍᴇᴛʜɪɴɢ ᴇʟsᴇ ʙᴜᴛ ᴍʏ ᴘᴀᴛʜ ᴀʟᴡᴀʏs ʟᴇᴀᴅs ᴛᴏ ᴛʜᴇ ɪʀᴄ. ɪ sᴛᴀʀᴇ ᴀᴛ ᴛʜᴇ sᴄʀᴇᴇɴ ғᴏʀ ʜᴏᴜʀs ᴀɴᴅ ᴛʀʏ ᴛᴏ sᴜᴍᴍᴏɴ ᴛʜᴇ ɢᴏᴏᴅ ɪʀᴄ. ɪ ᴡᴀᴛᴄʜ ᴏᴛʜᴇʀ ɪʀᴄ ᴄʜᴀɴɴᴇʟs ʙᴜᴛ ɪᴛ ɪs ɴᴏ ɢᴏᴏᴅ. ɪ ᴘᴇsᴛᴇʀ ᴢᴏʀᴛ ᴀɴᴅ ᴛʀʏ ᴛᴏ ʀᴇsɪsᴛ ʜɪs sᴇxɪɴᴇss ʙᴜᴛ ɪᴛ ɪs ᴀʟʟ ᴍᴇᴀɴɪɴɢʟᴇss. ᴛʜᴇ ᴇɴᴅ ɪs ɴᴇᴀʀ.ɪ ᴛʜᴇɴ ᴜsᴜᴀʟʟʏ ʀᴇᴀᴅ sᴏᴍᴇ ᴏʟᴅ ɪʀᴄ ʟᴏɢs ᴀɴᴅ ᴄʀʏ ᴍʏsᴇʟғ ᴛᴏ sʟᴇᴇᴘ.

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