08-16-2009, 02:55 AM
i think the problem is the ID numbers are doubling up. In other words, one or more of the chars added are using the same ID for an attack. the new LF2 exe doesnt like that, and it will think its a different move.
So suggestions:
learn a bit of DC, and do this:
go to data.txt and make sure you have no same ID's, and if you do, change them to any number, as long as you remember. Then, go to the chars that used those moves, with a data changer, and then press CTRL+R, and type oid: xxx (x is the original number) and then replace with oid: yyy (y is new number)
this should work.
or, you could remove some of your chars.
post your data.txt here, that will help
So suggestions:
learn a bit of DC, and do this:
go to data.txt and make sure you have no same ID's, and if you do, change them to any number, as long as you remember. Then, go to the chars that used those moves, with a data changer, and then press CTRL+R, and type oid: xxx (x is the original number) and then replace with oid: yyy (y is new number)
this should work.
or, you could remove some of your chars.
post your data.txt here, that will help