09-09-2009, 04:15 PM
my suggestion would be, you create 6 frames with the walking sprites(4,5,6,7,6,5) of the orginal monk sheet and give all of them a dvx: 3(or how fast they should move) and then, on the last frame you put a next: -999 in there, the - is to turn him around
and then he simply walks back and forwards tha whole time
and then he simply walks back and forwards tha whole time