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[solved] I have read the tutorial but i still dont really understand
#3
(09-12-2009, 05:28 PM)Assassinbeast Wrote:  I have read this tutorial and i tried everything i got

http://www.lf-empire.de/lfev9/en/lf2-emp...basics/158

But i still dont understand the 3rd step :(

Thats the only thing i edited because i guess i dont really need to edit anything else. I have try to get my stickman in the character selection but it dosent really work for me :P But i could also just change the character instead for making a whole new one but its not so fun if theres some original character missing

So... i have probably done something terrible wrong or missing some things i need to do.

Please help me!!! THANKS!

when you make or just add a data file =(weapon/character/ball) you got add it to your data.txt file.If you wont do that you wont see that character/ball/weapon you have added. Go to your data folder(LittleFighter2\data) in lf2 folder and search for text file named data. Open it and add the lines of the data file you need to add .



example

bla is data file you made . You open that data text file in the data folder

and add id: x type: 0 file: data\stickman.dat take a look at spoiler below.

x= id number .For Example id 11 (11 = davis ai) .You could put the number to your liking(notice id: 100~199 drop weapon s dont use those ids unless you like characters to fall from the sky).Just take a note not to use id that already being used. That could mess up your stage mod .By that I mean that character with that id(yours if it top id) will appear in stage mod.

Course there is way to use the same id Lots of times without having your character appearing in stage mod.

Example
The top id 52 will appear when you play at stage or spawn it using opoint.Just dont try it with the other things like balls/weapons/etc ok? (lots of people like that armor class thing)
Ninjaed

Dam reaper you Ninjaed me =/= !
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RE: I have read the tutorial but i still dont really understand - by HappyHouR - 09-12-2009, 05:42 PM



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