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[solved] mp: - .. problem
#1
ok, i have make a Loadball with mp: -5 , -8, an -10.

The problem is, when i use the Ball and the mp are empty, the Charakter aren´t available an i lost the fight.

Here is the Code:
    DC-Code:
<frame> 240 little Shadowball start
   pic: 58  state: 3  wait: 2  next: 241  dvx: 0  dvy: 0  dvz: 0  centerx: 40  centery: 77  hit_a: 0  hit_d: 0  hit_j: 0  mp: 30
   wpoint:
   kind: 1  x: 51  y: 30   weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
      bdy:
      kind: 0  x: 24  y: 80  w: 29  h: -53
   bdy_end:
<frame_end>
 
<frame> 241 little Shadowball start
   pic: 59  state: 3  wait: 2  next: 242  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
   kind: 1  x: 54  y: 33   weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 242 little Shadowball
   pic: 66  state: 3  wait: 2  next: 243  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 249  hit_d: 999  hit_j: 0  mp: -5
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 243 little Shadowball
   pic: 67  state: 3  wait: 2  next: 244  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 249  hit_d: 999  hit_j: 0  mp: -5
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 244 little Shadowball
   pic: 68  state: 3  wait: 2  next: 245  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 249  hit_d: 999  hit_j: 0  mp: -5
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 245 little Shadowball
   pic: 67  state: 3  wait: 2  next: 246  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 249  hit_d: 999  hit_j: 0  mp: -5
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 246 little Shadowball
   pic: 68  state: 3  wait: 2  next: 247  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 249  hit_d: 999  hit_j: 0  mp: -5
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 247 little Shadowball
   pic: 67  state: 3  wait: 2  next: 248  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 249  hit_d: 999  hit_j: 0  mp: -5
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 248 little Shadowball
   pic: 68  state: 3  wait: 2  next: 251  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 249  hit_d: 999  hit_j: 0  mp: -5
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 249 little Shadowball shoot
   pic: 58  state: 3  wait: 2  next: 250  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 80  w: 29  h: -53
   bdy_end:
<frame_end>
 
<frame> 250 little Shadowball shoot
   pic: 108  state: 3  wait: 4  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 90  y: 43  action: 0  dvx: 0  dvy: 0  oid: 780  facing: 0
   opoint_end:
   wpoint:
      kind: 1  x: 30  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 80  w: 29  h: -53
   bdy_end:
<frame_end>
 
<frame> 251 middle Shadowball
   pic: 63  state: 3  wait: 2  next: 252  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 258  hit_d: 999  hit_j: 0  mp: -8
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 252 middle Shadowball
   pic: 64  state: 3  wait: 2  next: 253  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 258  hit_d: 999  hit_j: 0  mp: -8
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 253 middle Shadowball
   pic: 65  state: 3  wait: 2  next: 254  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 258  hit_d: 999  hit_j: 0  mp: -8
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 254 middle Shadowball
   pic: 64  state: 3  wait: 2  next: 255  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 258  hit_d: 999  hit_j: 0  mp: -8
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 255 middle Shadowball
   pic: 65  state: 3  wait: 2  next: 256  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 258  hit_d: 999  hit_j: 0  mp: -8
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 256 middle Shadowball
   pic: 64  state: 3  wait: 2  next: 257  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 258  hit_d: 999  hit_j: 0  mp: -8
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 257 middle Shadowball
   pic: 65  state: 3  wait: 2  next: 260  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 258  hit_d: 999  hit_j: 0  mp: -8
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 258 middle Shadowball shoot
   pic: 58  state: 3  wait: 2  next: 259  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 80  w: 29  h: -53
   bdy_end:
<frame_end>
 
<frame> 259 middle Shadowball shoot
   pic: 108  state: 3  wait: 4  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 90  y: 43  action: 0  dvx: 0  dvy: 0  oid: 781  facing: 0
   opoint_end:
   wpoint:
      kind: 1  x: 30  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 80  w: 29  h: -53
   bdy_end:
<frame_end>
 
<frame> 260 big Shadowball
   pic: 60  state: 3  wait: 2  next: 261  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 267  hit_d: 999  hit_j: 0  mp: -10
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 261 big Shadowball
   pic: 61  state: 3  wait: 2  next: 262  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 267  hit_d: 999  hit_j: 0  mp: -10
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 262 big Shadowball
   pic: 62  state: 3  wait: 2  next: 263  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 267  hit_d: 999  hit_j: 0  mp: -10
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 263 big Shadowball
   pic: 61  state: 3  wait: 2  next: 264  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 267  hit_d: 999  hit_j: 0  mp: -10
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 264 big Shadowball
   pic: 62  state: 3  wait: 2  next: 265  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 267  hit_d: 999  hit_j: 0  mp: -10
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 265 big Shadowball
   pic: 61  state: 3  wait: 2  next: 266  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 267  hit_d: 999  hit_j: 0  mp: -10
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 266 big Shadowball
   pic: 62  state: 3  wait: 2  next: 265  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 267  hit_d: 999  hit_j: 0  mp: -10
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 80  w: 31  h: -55
   bdy_end:
<frame_end>
 
<frame> 267 big Shadowball shoot
   pic: 58  state: 3  wait: 2  next: 268  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 248  hit_d: 0  hit_j: 0
  sound: data\048.wav 
   wpoint:
      kind: 1  x: 38  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 80  w: 29  h: -53
   bdy_end:
<frame_end>
 
<frame> 268 big Shadowball shoot
   pic: 108  state: 3  wait: 4  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 38  centery: 77  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 90  y: 43  action: 0  dvx: 0  dvy: 0  oid: 782  facing: 0
   opoint_end:
   wpoint:
      kind: 1  x: 30  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 80  w: 29  h: -53
   bdy_end:
<frame_end>


what is wrong?
I have compromise this with firen´s Burn-run, but kan´t see the difference.

I hope, your can help.
Im seaching for spriters they would help me to finish the spritesheets from my new char Marth.. When you intereted please PM me
Reply
Thanks given by:


Messages In This Thread
[solved] mp: - .. problem - by Slash - 09-27-2009, 09:57 AM
RE: mp: - .. problem - by Ramond - 09-27-2009, 10:06 AM
RE: mp: - .. problem - by Slash - 09-27-2009, 10:25 AM
RE: mp: - .. problem - by no one - 09-27-2009, 10:39 AM
RE: mp: - .. problem - by Ramond - 09-27-2009, 10:39 AM
RE: mp: - .. problem - by Slash - 09-27-2009, 10:44 AM
RE: mp: - .. problem - by vandesdelca - 09-27-2009, 11:00 AM
RE: mp: - .. problem - by Slash - 09-27-2009, 11:12 AM
RE: mp: - .. problem - by HappyHouR - 09-27-2009, 02:08 PM



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