(10-15-2009, 11:03 PM)godews Wrote: hi, thanks for help.
lol the state 100 was just cause I'v already use almost all the tutorials listed states, but it still not working.
ye, I do not need the frame to interact with other, just want the animation of the 3 T3 frames. (and no, frame 94 does not exists xD).
Sure your read the state list
but state: 100 is useless without frame 94 =/= & its make no sense to use it in a t3 since a t3 ignore the floor.
Use the advice those guys gave.
(10-12-2009, 06:44 PM)Alblaka Wrote: So a wait:1 with hit_j: 49 should move the t3 SLIGHTLY upwards, making it displayed behind your char ^^
Opoint the ball in frame with wait: 1 hit_j: 49 .

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