10-16-2009, 09:24 AM
(10-16-2009, 12:30 AM)godews Wrote: sure i can ;)
<bmp_begin>
file(0-11): sprite\sys\static_beam.bmp w: 129 h: 82 row: 4 col: 2
file(12-14): sprite\sys\floor_image.bmp w: 200 h: 200 row: 3 col: 1
weapon_hit_sound: data\020.wav
weapon_drop_sound: data\020.wav
weapon_broken_sound: data\020.wav
<bmp_end>
According to my mathma skills, 4x2 still equals 8. Means:
|
DC-Code:
file(0-7): sprite\sys\static_beam.bmp w: 129 h: 82 row: 4 col: 2 file(8-10): sprite\sys\floor_image.bmp w: 200 h: 200 row: 3 col: 1 |
Could it be that you simply used the wrong image-numbers?
Oh, and it'd be better if you removed the bdy-parts out of your t3-obj since you don't want any interaction anyways ;)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt

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