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Trouble in DC load!! Please help!
#1
Every time when I modify "Byakuya.dat", the dat can't be loaded in game loadin... Why?

    DC-Code:
<bmp_begin>
name: Byakuya
head: sprite\sys\Byakuya_F.bmp
small: sprite\sys\Byakuya_S.bmp
file(0-69): sprite\sys\Byakuya_0.bmp  w: 95  h: 79  row: 10  col: 7
file(70-139): sprite\sys\Byakuya_1.bmp  w: 95  h: 79  row: 10  col: 7
walking_frame_rate 4
walking_speed 3.200000
walking_speedz 0.99900
running_frame_rate 3
running_speed 8.000000
running_speedz 1.300000
heavy_walking_speed 3.000000
heavy_walking_speedz 1.500000
heavy_running_speed 5.000000
heavy_running_speedz 0.800000
jump_height -16.299999
jump_distance 8.000000
jump_distancez 3.000000
dash_height -11.000000
dash_distance 15.000000
dash_distancez 3.750000
rowing_height -2.000000
rowing_distance 5.000000
<bmp_end>
 
<frame> 0 standing
   pic: 0  state: 0  wait: 3  next: 1  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 33  y: 45  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 37  w: 18  h: 40
   bdy_end:
<frame_end>
 
<frame> 1 standing
   pic: 1  state: 0  wait: 3  next: 2  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 33  y: 47  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 37  w: 18  h: 40
   bdy_end:
<frame_end>
 
<frame> 2 standing
   pic: 2  state: 0  wait: 3  next: 3  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 32  y: 45  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 37  w: 18  h: 40
   bdy_end:
<frame_end>
 
<frame> 3 standing
   pic: 3  state: 0  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 32  y: 44  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 37  w: 18  h: 40
   bdy_end:
<frame_end>
 
<frame> 5 walking
   pic: 4  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 45  y: 53  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 37  w: 18  h: 40
   bdy_end:
<frame_end>
 
<frame> 6 walking
   pic: 5  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 40  y: 55  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 37  w: 18  h: 40
   bdy_end:
<frame_end>
 
<frame> 7 walking
   pic: 6  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 33  y: 57  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 37  w: 18  h: 40
   bdy_end:
<frame_end>
 
<frame> 8 walking
   pic: 7  state: 1  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
      kind: 1  x: 24  y: 56  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 37  w: 18  h: 40
   bdy_end:
<frame_end>
 
<frame> 9 running
   pic: 20  state: 15  wait: 1  next: 10  dvx: 5  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\017.wav 
   wpoint:
      kind: 1  x: 20  y: 41  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 10 running
   pic: 21  state: 15  wait: 1  next: 11  dvx: 10  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 32  y: 53  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   opoint:
      kind: 1  x: 73  y: 44  action: 50  dvx: 0  dvy: 0  oid: 200  facing: 1
   opoint_end:
<frame_end>
 
<frame> 11 running
   pic: 999  state: 15  wait: 4  next: 242  dvx: 45  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 56  y: 54  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 12 heavy_obj_walk
   pic: 60  state: 15  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 210
   wpoint:
      kind: 1  x: 0  y: 45  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 20 normal_weapon_atck
   pic: 70  state: 3  wait: 1  next: 21  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 40  y: 53  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 21 normal_weapon_atck
   pic: 71  state: 3  wait: 1  next: 22  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\008.wav 
   wpoint:
      kind: 1  x: 30  y: 30  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 22 normal_weapon_atck
   pic: 72  state: 3  wait: 1  next: 23  dvx: 0  dvy: 0  centerx: 16  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 52  y: 53  weaponact: 23  attacking: 1  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 23 normal_weapon_atck
   pic: 73  state: 3  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 40  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 75  y: 55  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 25 normal_weapon_atck
   pic: 74  state: 3  wait: 1  next: 26  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 51  y: 45  weaponact: 34  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 26 normal_weapon_atck
   pic: 75  state: 3  wait: 1  next: 27  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\008.wav 
   wpoint:
      kind: 1  x: 44  y: 42  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 27 normal_weapon_atck
   pic: 76  state: 3  wait: 1  next: 28  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 77  y: 54  weaponact: 24  attacking: 1  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 28 normal_weapon_atck
   pic: 77  state: 3  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 17  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 5  y: 52  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 30 jump_weapon_atck
   pic: 80  state: 3  wait: 4  next: 31  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 19  y: 21  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 31 jump_weapon_atck
   pic: 81  state: 3  wait: 7  next: 999  dvx: 0  dvy: 0  centerx: 19  centery: 91  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\008.wav 
   wpoint:
      kind: 1  x: 37  y: 68  weaponact: 25  attacking: 2  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 35 run_weapon_atck
   pic: 84  state: 3  wait: 5  next: 36  dvx: 6  dvy: 0  centerx: 44  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 29  y: 42  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 36 run_weapon_atck
   pic: 85  state: 3  wait: 5  next: 37  dvx: 4  dvy: 0  centerx: 24  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\008.wav 
   wpoint:
      kind: 1  x: 77  y: 50  weaponact: 24  attacking: 3  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 37 run_weapon_atck
   pic: 84  state: 3  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 44  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 29  y: 42  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 40 dash_weapon_atck
   pic: 90  state: 3  wait: 5  next: 41  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 19  y: 20  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 41 dash_weapon_atck
   pic: 91  state: 3  wait: 7  next: 999  dvx: 0  dvy: 0  centerx: 21  centery: 89  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\008.wav 
   wpoint:
      kind: 1  x: 37  y: 69  weaponact: 25  attacking: 4  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 45 light_weapon_thw
   pic: 94  state: 15  wait: 6  next: 46  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 13  y: 42  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 46 light_weapon_thw
   pic: 95  state: 15  wait: 1  next: 47  dvx: 0  dvy: 0  centerx: 37  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\008.wav 
   wpoint:
      kind: 1  x: 43  y: 26  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 47 light_weapon_thw
   pic: 96  state: 15  wait: 9  next: 999  dvx: 0  dvy: 0  centerx: 25  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 102  y: 60  weaponact: 35  attacking: 0  cover: 0  dvx: 14  dvy: -4  dvz: 3 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 50 heavy_weapon_thw
   pic: 27  state: 15  wait: 6  next: 51  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 16  y: 32  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 51 heavy_weapon_thw
   pic: 28  state: 15  wait: 10  next: 999  dvx: 0  dvy: 0  centerx: 29  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\007.wav 
   wpoint:
      kind: 1  x: 93  y: 37  weaponact: 10  attacking: 0  cover: 0  dvx: 8  dvy: -4  dvz: 2 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 52 sky_lgt_wp_thw
   pic: 97  state: 15  wait: 6  next: 53  dvx: 0  dvy: 0  centerx: 41  centery: 68  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 26  y: 18  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 53 sky_lgt_wp_thw
   pic: 98  state: 15  wait: 1  next: 54  dvx: 0  dvy: -2  centerx: 35  centery: 63  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\008.wav 
   wpoint:
      kind: 1  x: 65  y: 16  weaponact: 34  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 54 sky_lgt_wp_thw
   pic: 99  state: 15  wait: 9  next: 999  dvx: 0  dvy: 0  centerx: 21  centery: 62  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 67  y: 56  weaponact: 23  attacking: 0  cover: 0  dvx: 12  dvy: 8  dvz: 3 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 55 weapon_drink
   pic: 132  state: 17  wait: 3  next: 56  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 999  hit_j: 0
  sound: data\042.wav 
   wpoint:
      kind: 1  x: 52  y: 24  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 56 weapon_drink
   pic: 133  state: 17  wait: 3  next: 57  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 999  hit_j: 0
   wpoint:
      kind: 1  x: 50  y: 24  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 57 weapon_drink
   pic: 134  state: 17  wait: 3  next: 58  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 999  hit_j: 0
   wpoint:
      kind: 1  x: 48  y: 25  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 58 weapon_drink
   pic: 133  state: 17  wait: 3  next: 55  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 999  hit_j: 0
   wpoint:
      kind: 1  x: 50  y: 24  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 60 punch
   pic: 70  state: 3  wait: 1  next: 61  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 61 punch
   pic: 71  state: 3  wait: 1  next: 62  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
sound: data\028.wav
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 62 punch
   pic: 72  state: 3  wait: 1  next: 63  dvx: 0  dvy: 0  centerx: 48  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 3  y: 22  w: 84  h: 54  fall: 50  injury: 4  effect: 1
   itr_end:
<frame_end>
 
<frame> 63 punch
   pic: 73  state: 3  wait: 1  next: 64  dvx: 0  dvy: 0  centerx: 45  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 64 punch
   pic: 74  state: 3  wait: 1  next: 262  dvx: 0  dvy: 0  centerx: 44  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 65 punch
   pic: 70  state: 3  wait: 1  next: 66  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 66 punch
   pic: 71  state: 3  wait: 1  next: 67  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
sound: data\028.wav
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 67 punch
   pic: 72  state: 3  wait: 1  next: 68  dvx: 0  dvy: 0  centerx: 48  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 3  y: 22  w: 84  h: 54  fall: 50  injury: 5  effect: 1
   itr_end:
<frame_end>
 
<frame> 68 punch
   pic: 73  state: 3  wait: 1  next: 69  dvx: 0  dvy: 0  centerx: 45  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 69 punch
   pic: 74  state: 3  wait: 1  next: 276  dvx: 0  dvy: 0  centerx: 44  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
 
<frame> 70 super_punch
   pic: 0  state: 1  wait: 0  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 80 jump_attack
   pic: 63  state: 3  wait: 1  next: 81  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 81 jump_attack
   pic: 64  state: 3  wait: 1  next: 82  dvx: 2  dvy: 550  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\028.wav 
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 82 jump_attack
   pic: 65  state: 3  wait: 1  next: 83  dvx: 13  dvy: 550  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 83 jump_attack
   pic: 66  state: 3  wait: 1  next: 84  dvx: 25  dvy: 550  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 41  y: 52  w: 38  h: 12  dvx: 10  dvy: -2  fall: 30  vrest: 3  injury: 4  effect: 1
   itr_end:
<frame_end>
 
<frame> 84 jump_attack
   pic: 67  state: 3  wait: 1  next: 85  dvx: 13  dvy: 550  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 1  y: 41  w: 43  h: 32  dvx: -4  dvy: -2  fall: 70  arest: 3  injury: 4  effect: 1
   itr_end:
<frame_end>
 
<frame> 85 jump_attack
   pic: 68  state: 3  wait: 1  next: 86  dvx: -1  dvy: 550  centerx: 39  centery: 79 hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 86 jump_attack
   pic: 69  state: 15  wait: 15  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 95 dash_defend
   pic: 111  state: 7  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 21  y: 27  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 14  y: 19  w: 28  h: 36
   bdy_end:
   bdy:
      kind: 0  x: 28  y: 37  w: 24  h: 34
   bdy_end:
<frame_end>
 
<frame> 100 rowing
   pic: 32  state: 15  wait: 10  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 28  y: 37  w: 24  h: 34
   bdy_end:
<frame_end>
 
<frame> 101 rowing
   pic: 32  state: 15  wait: 10  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 28  y: 37  w: 24  h: 34
   bdy_end:
<frame_end>
 
<frame> 102 rowing
   pic: 20  state: 6  wait: 2  next: 103  dvx: 5  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
sound: data\017.wav
   wpoint:
      kind: 1  x: 42  y: 75  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 7  x: 36  y: 54  w: 13  h: 25  vrest: 1  
   itr_end:
 
<frame_end>
 
<frame> 103 rowing
   pic: 21  state: 6  wait: 2  next: 104  dvx: 10  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 42  y: 45  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 7  x: 36  y: 54  w: 13  h: 25  vrest: 1  
   itr_end:
   opoint:
      kind: 1  x: 73  y: 44  action: 50  dvx: 0  dvy: 0  oid: 200  facing: 1
   opoint_end:
<frame_end>
 
<frame> 104 rowing
   pic: 999  state: 6  wait: 2  next: 105  dvx: 45  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 30  y: 59  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 7  x: 36  y: 54  w: 13  h: 25  vrest: 1  
   itr_end:
 
<frame_end>
 
<frame> 105 rowing
   pic: 999  state: 6  wait: 2  next: 244  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 44  y: 74  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 7  x: 36  y: 54  w: 13  h: 25  vrest: 1  
   itr_end:
 
<frame_end>
 
<frame> 110 defend
   pic: 40  state: 7  wait: 12  next: 254  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 39  y: 46  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 111 defend
   pic: 40  state: 7  wait: 0  next: 110  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 36  y: 46  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 112 broken_defend
   pic: 30  state: 8  wait: 5  next: 113  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
sound: data\066.wav
   wpoint:
      kind: 1  x: 7  y: 29  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 6  x: -9  y: 16  w: 85  h: 65  vrest: 1  
   itr_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 113 broken_defend
   pic: 31  state: 8  wait: 5  next: 114  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 4  y: 42  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 6  x: -9  y: 16  w: 85  h: 65  vrest: 1  
   itr_end:
   bdy:
      kind: 0  x: 5  y: 17  w: 64  h: 65
   bdy_end:
<frame_end>
 
<frame> 114 broken_defend
   pic: 30  state: 8  wait: 5  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 26  y: 52  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 6  x: -9  y: 16  w: 85  h: 65  vrest: 1  
   itr_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 115 picking_light
   pic: 36  state: 15  wait: 5  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\009.wav 
   wpoint:
      kind: 1  x: 38  y: 76  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 116 picking_heavy
   pic: 36  state: 15  wait: 5  next: 117  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\009.wav 
   wpoint:
      kind: 1  x: 42  y: 79  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 117 picking_heavy
   pic: 36  state: 15  wait: 5  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 42  y: 66  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 120 catching
   pic: 135  state: 9  wait: 5  next: 121  dvx: 0  dvy: 0  centerx: 36  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\015.wav 
   cpoint:
      kind: 1  x: 67  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 17  y: 45  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 121 catching
   pic: 50  state: 9  wait: 0  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 1  x: 61  y: 39
      vaction: 130  aaction: 122  taction: -232  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: -7 
   cpoint_end:
   wpoint:
      kind: 1  x: 57  y: 40  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 122 catching
   pic: 51  state: 9  wait: 5  next: 123  dvx: 0  dvy: 0  centerx: 38  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 1  x: 61  y: 39
      vaction: 130  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 56  y: 40  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 123 catching
   pic: 52  state: 9  wait: 3  next: 121  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\014.wav 
   cpoint:
      kind: 1  x: 58  y: 38
      injury: 15  vaction: 132  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 3 
   cpoint_end:
   wpoint:
      kind: 1  x: 56  y: 40  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 19  y: 15  w: 28  h: 65
   bdy_end:
<frame_end>
 
<frame> 130 picked_caught
   pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 41  y: 39
      fronthurtact: 132 backhurtact: 131 
   cpoint_end:
   wpoint:
      kind: 1  x: 31  y: 56  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 131 picked_caught
   pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 41  y: 39
      fronthurtact: 132 backhurtact: 132 
   cpoint_end:
   wpoint:
      kind: 1  x: 26  y: 54  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 132 picked_caught
   pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 41  y: 39
      fronthurtact: 131 backhurtact: 131 
   cpoint_end:
   wpoint:
      kind: 1  x: 39  y: 51  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 133 picked_caught
   pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 33  y: 36
 
   cpoint_end:
   wpoint:
      kind: 1  x: 35  y: 46  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 134 picked_caught
   pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 37  y: 28
 
   cpoint_end:
   wpoint:
      kind: 1  x: 41  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 135 picked_caught
   pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 31  y: 22
 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 39  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 136 picked_caught
   pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 27  y: 46
 
   cpoint_end:
   wpoint:
      kind: 1  x: 24  y: 32  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 137 picked_caught
   pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 71  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 33  y: 68
 
   cpoint_end:
   wpoint:
      kind: 1  x: 33  y: 75  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 138 picked_caught
   pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 34  y: 54
 
   cpoint_end:
   wpoint:
      kind: 1  x: 38  y: 64  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 139 picked_caught
   pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 40  y: 36
 
   cpoint_end:
   wpoint:
      kind: 1  x: 22  y: 47  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 140 picked_caught
   pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 36  y: 38
 
   cpoint_end:
   wpoint:
      kind: 1  x: 23  y: 43  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 141 picked_caught
   pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 44  y: 40
 
   cpoint_end:
   wpoint:
      kind: 1  x: 30  y: 43  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 142 picked_caught
   pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 46  y: 51
 
   cpoint_end:
   wpoint:
      kind: 1  x: 32  y: 50  weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 143 picked_caught
   pic: 30  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 74  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 45  y: 66
 
   cpoint_end:
   wpoint:
      kind: 1  x: 30  y: 74  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 144 picked_caught
   pic: 31  state: 10  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 2  x: 42  y: 55
 
   cpoint_end:
   wpoint:
      kind: 1  x: 39  y: 67  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 180 falling
   pic: 30  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 35  y: 47  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 4  x: 21  y: 14  w: 29  h: 44  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   bdy:
      kind: 0  x: 25  y: 25  w: 21  h: 20
   bdy_end:
<frame_end>
 
<frame> 181 falling
   pic: 31  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 43  y: 36  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 4  x: 15  y: 11  w: 42  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   itr:
      kind: 4  x: 35  y: 30  w: 27  h: 29  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   bdy:
      kind: 0  x: 22  y: 20  w: 24  h: 23
   bdy_end:
<frame_end>
 
<frame> 182 falling
   pic: 32  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 38  y: 37  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 4  x: 13  y: 18  w: 46  h: 26  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   bdy:
      kind: 0  x: 27  y: 22  w: 20  h: 18
   bdy_end:
<frame_end>
 
<frame> 183 falling
   pic: 33  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 26  y: 33  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 4  x: 32  y: 18  w: 33  h: 27  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   itr:
      kind: 4  x: 10  y: 38  w: 38  h: 21  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   bdy:
      kind: 0  x: 22  y: 30  w: 27  h: 21
   bdy_end:
<frame_end>
 
<frame> 184 falling
   pic: 34  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 72  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 36  y: 74  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 185 falling
   pic: 33  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 37  y: 64  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 186 falling
   pic: 30  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 21  y: 45  weaponact: 34  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 4  x: 22  y: 12  w: 36  h: 50  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   bdy:
      kind: 0  x: 31  y: 24  w: 25  h: 23
   bdy_end:
<frame_end>
 
<frame> 187 falling
   pic: 31  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 23  y: 42  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 4  x: 33  y: 6  w: 26  h: 46  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   itr:
      kind: 4  x: 26  y: 43  w: 21  h: 29  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   bdy:
      kind: 0  x: 28  y: 27  w: 24  h: 26
   bdy_end:
<frame_end>
 
<frame> 188 falling
   pic: 32  state: 12 wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 31  y: 42  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 4  x: 14  y: 29  w: 58  h: 23  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   bdy:
      kind: 0  x: 30  y: 31  w: 24  h: 21
   bdy_end:
<frame_end>
 
<frame> 189 falling
   pic: 33  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 31  y: 51  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 4  x: 24  y: 27  w: 26  h: 28  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   itr:
      kind: 4  x: 37  y: 45  w: 31  h: 28  dvx: 2  fall: 70  vrest: 20  bdefend: 10  injury: 30  
   itr_end:
   bdy:
      kind: 0  x: 30  y: 39  w: 23  h: 21
   bdy_end:
<frame_end>
 
<frame> 190 falling
   pic: 34  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 75  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 31  y: 74  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 191 falling
   pic: 33  state: 12  wait: 3  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 38  y: 67  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
 
<frame> 200 ice
   pic: 38  state: 15  wait: 2  next: 201  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 18  y: 45  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 201 ice
   pic: 39  state: 13  wait: 90  next: 202  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 20  y: 55  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
 
<frame_end>
 
<frame> 202 ice
   pic: 38  state: 15  wait: 1  next: 182  dvx: -4  dvy: -3  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 18  y: 44  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
 
 
<frame> 203 fire
   pic: 58 state: 18  wait: 1  next: 204  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 42  y: 46  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30 
      effect: 20
   itr_end:
<frame_end>
 
<frame> 204 fire
   pic: 58 state: 18  wait: 1  next: 203  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 42  y: 46  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  
      effect: 20
   itr_end:
<frame_end>
 
<frame> 205 fire
   pic: 59  state: 18  wait: 1  next: 206  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 30  y: 33  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  
      effect: 20
   itr_end:
<frame_end>
 
<frame> 206 fire
   pic: 19  state: 18  wait: 1  next: 205  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 30  y: 33  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 22  y: 35  w: 26  h: 19  dvx: -6  dvy: -6  fall: 70  vrest: 10  bdefend: 16  injury: 30  
      effect: 20
   itr_end:
<frame_end>
 
<frame> 207 tired
   pic: 69  state: 15  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 42  y: 64  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   bdy:
      kind: 0  x: 28  y: 47  w: 28  h: 35
   bdy_end:
<frame_end>
 
<frame> 210 jump
   pic: 60  state: 4  wait: 1  next: 211  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 93  y: 37  weaponact: 10  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 2 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   bdy:
      kind: 0  x: 25  y: 50  w: 15  h: 29
   bdy_end:
<frame_end>
 
<frame> 211 jump
   pic: 60  state: 4  wait: 1  next: 212  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\017.wav 
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   bdy:
      kind: 0  x: 25  y: 55  w: 30  h: 27
   bdy_end:
<frame_end>
 
<frame> 212 jump
   pic: 61  state: 4  wait: 0  next: 252  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   bdy:
      kind: 0  x: 18  y: 29  w: 48  h: 17
   bdy_end:
<frame_end>
 
<frame> 213 dash
   pic: 62  state: 5  wait: 8  next: 252  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 30  y: 39  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 214 dash
   pic: 64  state: 5  wait: 8  next: 217  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 34  y: 41  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 215 crouch
   pic: 60  state: 15  wait: 4  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\012.wav 
   wpoint:
      kind: 1  x: 25  y: 61  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 216 dash
   pic: 112  state: 5  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 19  y: 34  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 217 dash
   pic: 113  state: 5  wait: 2  next: 0  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 33  y: 37  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 218 stop_running
   pic: 114  state: 15  wait: 5  next: 999  dvx: 1  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\009.wav 
   wpoint:
      kind: 1  x: 25  y: 52  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 219 crouch2
   pic: 60  state: 15  wait: 0  next: 261  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\012.wav 
   wpoint:
      kind: 1  x: 26  y: 60  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 220 injured
   pic: 30  state: 11  wait: 2  next: 221  dvx: 0  dvy: 0  centerx: 47  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 57  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 221 injured
   pic: 31  state: 11  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 44  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 60  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 222 injured
   pic: 30  state: 11  wait: 2  next: 223  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 27  y: 58  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 223 injured
   pic: 31  state: 11  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 24  y: 58  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 224 injured
   pic: 30  state: 11  wait: 2  next: 225  dvx: 0  dvy: 0  centerx: 48  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 32  y: 53  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 225 injured
   pic: 31  state: 11  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 24  y: 53  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 226 injured
   pic: 30  state: 16  wait: 6  next: 227  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 58  y: 49  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 6  x: 6  y: 12  w: 85  h: 68  vrest: 1  
   itr_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 227 injured
   pic: 31  state: 16  wait: 6  next: 228  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 60  y: 51  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 6  x: 6  y: 12  w: 85  h: 68  vrest: 1  
   itr_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 228 injured
   pic: 30  state: 16  wait: 6  next: 229  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 61  y: 48  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 6  x: 6  y: 12  w: 85  h: 68  vrest: 1  
   itr_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 229 injured
   pic: 31  state: 16  wait: 6  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 61  y: 51  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 6  x: 6  y: 12  w: 85  h: 68  vrest: 1  
   itr_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 230 lying
   pic: 34  state: 14  wait: 30  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 72  hit_a: 0  hit_d: 0  hit_j: 102
   wpoint:
      kind: 1  x: 35  y: 74  weaponact: 32  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 231 lying
   pic: 34  state: 14  wait: 30  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 75  hit_a: 0  hit_d: 0  hit_j: 102
   wpoint:
      kind: 1  x: 32  y: 74  weaponact: 24  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 232 throw_lying_man
   pic: 27  state: 9  wait: 7  next: 233  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 1  x: 28  y: 9
      vaction: 135  throwvz: -842150451  throwinjury: -842150451 dircontrol: 1 
   cpoint_end:
   wpoint:
      kind: 1  x: 20  y: 26  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 28  y: 19  w: 30  h: 62
   bdy_end:
<frame_end>
 
<frame> 233 throw_lying_man
   pic: 28  state: 9  wait: 1  next: 234  dvx: 0  dvy: 0  centerx: 45  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\007.wav 
   cpoint:
      kind: 1  x: 72  y: 53
      vaction: 181  throwvx: 13  throwvy: -7  throwvz: 3  throwinjury: 30 
   cpoint_end:
   wpoint:
      kind: 1  x: 41  y: 49  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 8  y: 39  w: 61  h: 23
   bdy_end:
   bdy:
      kind: 0  x: 19  y: 56  w: 30  h: 24
   bdy_end:
<frame_end>
 
<frame> 234 throw_lying_man
   pic: 28  state: 9  wait: 10  next: 999  dvx: 0  dvy: 0  centerx: 45  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 41  y: 49  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 8  y: 39  w: 61  h: 23
   bdy_end:
   bdy:
      kind: 0  x: 19  y: 56  w: 30  h: 24
   bdy_end:
<frame_end>
 
<frame> 242 running
   pic: 21  state: 15  wait: 1  next: 243  dvx: 15  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 56  y: 54  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 243 running
   pic: 20  state: 15  wait: 1  next: 999  dvx: -1  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\017.wav 
   wpoint:
      kind: 1  x: 56  y: 54  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 244 rowing
   pic: 21  state: 6  wait: 2  next: 245  dvx: 10  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 42  y: 75  weaponact: 22  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 7  x: 36  y: 54  w: 13  h: 25  vrest: 1  
   itr_end:
 
<frame_end>
 
<frame> 245 rowing
   pic: 22  state: 6  wait: 2  next: 999  dvx: -1  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
sound: data\017.wav
   wpoint:
      kind: 1  x: 42  y: 45  weaponact: 31  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 7  x: 36  y: 54  w: 13  h: 25  vrest: 1  
   itr_end:
 
<frame_end>
 
<frame> 252 jump
   pic: 62  state: 4  wait: 0  next: 253  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 21  y: 34  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 15  w: 21  h: 64
   bdy_end:
   bdy:
      kind: 0  x: 18  y: 29  w: 48  h: 17
   bdy_end:
<frame_end>
 
<frame> 253 jump
   pic: 61  state: 4  wait: 0  next: 252  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 21  y: 34  weaponact: 20  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 31  y: 15  w: 21  h: 64
   bdy_end:
   bdy:
      kind: 0  x: 18  y: 29  w: 48  h: 17
   bdy_end:
<frame_end>
 
<frame> 254 defend
   pic: 41  state: 7  wait: 2  next: 255  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 39  y: 46  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 255 defend
   pic: 42  state: 7  wait: 2  next: 256  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 39  y: 46  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 256 defend
   pic: 43  state: 7  wait: 2  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337
   wpoint:
      kind: 1  x: 39  y: 46  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 261 crouch
   pic: 60  state: 15  wait: 3  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 102  hit_j: 0
   wpoint:
      kind: 1  x: 25  y: 61  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   opoint:
      kind: 1  x: 39  y: 79  action: 0  dvx: 0  dvy: 0  oid: 201  facing: 0
   opoint_end:
<frame_end>
 
<frame> 262 punch
   pic: 75  state: 3  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 263  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
<frame_end>
 
<frame> 263 punch_CONTINUAÇAO
   pic: 76  state: 3  wait: 1  next: 264  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
sound: data/029.wav
   bdy:
      kind: 0  x: 24  y: 35  w: 30  h: 43
   bdy_end:
   itr:
      kind: 0  x: 47  y: 29  w: 29  h: 46 fall: -1 dvx: 13 vrest: 18  injury: 5  effect: 1
   itr_end:
<frame_end>
 
<frame> 264 punch_CONTINUA


Look in the final of the dat.

every time when i modify the dat, the final is erased, and i don't know to solve.

Please help urgent!!
<center>[Image: 38018291.gif]</center>
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Messages In This Thread
Trouble in DC load!! Please help! - by Hukko - 10-16-2009, 07:41 PM
RE: Trouble in DC load!! Please help! - by NoneX - 10-16-2009, 08:02 PM
RE: Trouble in DC load!! Please help! - by godews - 10-16-2009, 09:03 PM
RE: Trouble in DC load!! Please help! - by Hukko - 10-17-2009, 12:14 AM



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