Argh this isn't working i just give the entire code...
ik8 is just out of my league...
Ball:
Deep:
ik8 is just out of my league...
Ball:
DC-Code:
<frame> 0 flying pic: 8 state: 3005 wait: 3 next: 1 dvx: 0 dvy: 0 centerx: 40 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 1 flying pic: 8 state: 400 wait: 1 next: 2 dvx: 0 dvy: 0 centerx: 35 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 2 flying pic: 2 state: 3000 wait: 1 next: 3 dvx: 10 dvy: 0 centerx: 36 centery: 82 hit_a: 40 hit_d: 40 hit_j: 0 itr: kind: 3 x: 22 y: 7 w: 55 h: 40 vrest: 7 catchingact: 7 7 caughtact: 132 132 itr_end: bdy: kind: 0 x: 22 y: 7 w: 55 h: 27 bdy_end: <frame_end> <frame> 3 flying pic: 3 state: 3000 wait: 1 next: 4 dvx: 10 dvy: 0 centerx: 37 centery: 82 hit_a: 40 hit_d: 40 hit_j: 0 itr: kind: 3 x: 22 y: 7 w: 55 h: 40 vrest: 7 catchingact: 7 7 caughtact: 132 132 itr_end: bdy: kind: 0 x: 22 y: 7 w: 55 h: 27 bdy_end: <frame_end> <frame> 4 flying pic: 2 state: 3000 wait: 1 next: 5 dvx: 10 dvy: 0 centerx: 40 centery: 82 hit_a: 40 hit_d: 40 hit_j: 0 itr: kind: 3 x: 22 y: 7 w: 55 h: 40 vrest: 7 catchingact: 7 7 caughtact: 132 132 itr_end: bdy: kind: 0 x: 22 y: 7 w: 55 h: 27 bdy_end: <frame_end> <frame> 5 flying pic: 1 state: 3000 wait: 1 next: 2 dvx: 10 dvy: 0 centerx: 40 centery: 82 hit_a: 40 hit_d: 40 hit_j: 0 itr: kind: 3 x: 22 y: 7 w: 55 h: 40 vrest: 7 catchingact: 7 7 caughtact: 132 132 itr_end: bdy: kind: 0 x: 22 y: 7 w: 55 h: 27 bdy_end: <frame_end> <frame> 6 flying pic: 2 state: 9 wait: 0 next: 9 dvx: 0 dvy: 0 centerx: 36 centery: 82 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 35 y: 1000 vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: <frame_end> <frame> 7 flying pic: 2 state: 9 wait: 1 next: 8 dvx: 0 dvy: 0 centerx: 36 centery: 82 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 35 y: 1000 vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: <frame_end> <frame> 8 flying pic: 2 state: 3 wait: 1 next: 9 dvx: 0 dvy: 0 centerx: 36 centery: 82 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 35 y: 1000 vaction: 131 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: itr: kind: 8 x: -100000050 y: 1000 w: 200000000 h: 200 zwidth: 1000 dvx: 9 injury: 0 itr_end: <frame_end> <frame> 9 flying pic: 2 state: 9 wait: 1 next: 43 dvx: 0 dvy: 0 centerx: 36 centery: 82 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 145 y: 100 vaction: 212 throwvx: 1 throwvy: 10 hurtable: 0 throwinjury: 0 decrease: 0 cpoint_end: <frame_end> <frame> 43 disappearing pic: 8 state: 9 wait: 0 next: 1000 dvx: 0 dvy: 0 centerx: 28 centery: 82 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> |
Deep:
DC-Code:
<frame> 335 blastS pic: 219 state: 3 wait: 1 next: 336 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 150 wpoint: kind: 1 x: 34 y: 52 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 32 y: 9 w: 30 h: 72 bdy_end: bdy: kind: 0 x: 18 y: 39 w: 38 h: 12 bdy_end: <frame_end> <frame> 336 blastS pic: 220 state: 3 wait: 1 next: 337 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\043.wav wpoint: kind: 1 x: 34 y: 52 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 32 y: 11 w: 31 h: 70 bdy_end: bdy: kind: 0 x: 21 y: 21 w: 44 h: 15 bdy_end: <frame_end> <frame> 337 blastS pic: 221 state: 3 wait: 1 next: 338 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\043.wav wpoint: kind: 1 x: 34 y: 52 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: 92 y: 45 action: 346 dvx: 0 dvy: 0 oid: 1 facing: 0 opoint_end: bdy: kind: 0 x: 5 y: 15 w: 32 h: 66 bdy_end: <frame_end> <frame> 338 blastS pic: 222 state: 3 wait: 1 next: 339 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\043.wav opoint: kind: 1 x: 92 y: 45 action: 0 dvx: 0 dvy: 0 oid: 235 facing: 0 opoint_end: wpoint: kind: 1 x: 34 y: 52 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 10 y: 15 w: 32 h: 65 bdy_end: <frame_end> <frame> 339 blastS pic: 212 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 14 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\043.wav wpoint: kind: 1 x: 22 y: 52 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 12 y: 17 w: 38 h: 63 bdy_end: <frame_end> <frame> 346 blastS pic: 999 state: 3005 wait: 30 next: 1000 dvx: 550 dvy: 550 dvz: 550 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 10 y: 1000 w: 20 h: 200 bdy_end: <frame_end> |