(10-24-2009, 05:19 PM)3rdEnemy Wrote: This idea seems to be doomed. The ik8 works only if there is no c_point. And if i turn the c_point off the opponent accually teles but only along x axis.
Dude its does work.Just use state: 9 and ik8 dvx: xxx .I just modified my teleportion .The owner teleport the enemy to the his clones without state: 401.
cpoint teleportion need to have state: 9 inorder to work.
An example:
Code:
Clones bdy
bdy:
kind: 0 x: -9999 y: 50000 w: 99999 h: 5365 zwidth: 9999
bdy_end:
Code:
<frame> 330 Teleport to the clones
pic: 51 state: 9 wait: 0 next: 331 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 61 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
wpoint:
kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
#state: 401 was in frame 331
<frame> 331 Teleport to the clones
pic: 51 state: 9 wait: 1 next: 332 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 61 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
wpoint:
kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 8 x: -9999 y: 50000 w: 99999 h: 5365 zwidth: 9999 dvx: 332
itr_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 332 Teleport to the clones
pic: 51 state: 9 wait: 0 next: 121 dvx: 0 dvy: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 61 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
wpoint:
kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
Its works great.
Use the advice Simoneon gave ya.
Old news:
Edit: The ik8 did detect(sound tag to see if its works) the t0 but didn't pinpoint(teleport) to it.This is pretty weird.I guess there is no other choice but to use state: 401.
mm I got a really weird idea. You opoint t3 that hold another t3 using opoint kind 2 .The 2nd t3 that being held grab the t0 and the holder t3 that hold the other t3 teleport back to you using ik8 with the held t3 that hold the t0 .
I will test its to see if its really work.
Edit: It worked but its kinda weird& funny. You wanna see the code lol?
Two choices this crappy idea I suggested or state: 401.I did prefer state: 401.