Quote:perhaps do not allow him to catch others
Quote:make the super punch lead to the vomitingThis could be interesting.
Quote:make him walk in a more dizzy manner - achieve this with both animation and data (more wobbling in the sprites and maybe some inverted random dvz values in the walking frames, in case that works)Tried that before, but AI just don't get the up-down inversion.
Gonna think of something else.
Quote:make him always catchable (possibly alternating some basic frames with others in state 16 - experiment with thatGonna try.
Quote:I know this one might sound silly but what about making him always be able to attack teammates if on a team?Hmm that's nice idea lol ;D.
Thanks for replies.
Oh crap, I'm ill again, so I can't work on computer really long.