Ehm...he means that the enemy loses mp when attacked, not gains mp.
You have to make special frames in each character where he loses a specific amount of mp.
Then make a catch_run thing in your attack where the catchingact: will lead to those frames.
So when you attack, the move will catch the enemy and bring him to the frames where he loses mana.
You have to make special frames in each character where he loses a specific amount of mp.
Then make a catch_run thing in your attack where the catchingact: will lead to those frames.
So when you attack, the move will catch the enemy and bring him to the frames where he loses mana.