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[solved] Bg opoint question(s)
#2
Since you are using the perspective tag, all you need to do is this:
-Spawn a type: 3 object with the perspective tag (in your case id: 666).
-Make that object slowly move towards the bottom of the background (use hit_j: x; x has to be bigger than 50).
-Calculate how much frames does the object need to reach the bottom and then make it go to the opoint frame.
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Messages In This Thread
[solved] Bg opoint question(s) - by Wiro - 01-02-2010, 05:18 PM
RE: Bg opoint question(s) - by Divisor - 01-02-2010, 05:33 PM
RE: Bg opoint question(s) - by Wiro - 01-02-2010, 05:56 PM
RE: Bg opoint question(s) - by Divisor - 01-02-2010, 06:06 PM
RE: Bg opoint question(s) - by Wiro - 01-02-2010, 06:55 PM



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