07-25-2008, 04:31 AM
(This post was last modified: 07-25-2008, 05:39 AM by Deus Ex Machina.)
Again with the 398
simpler to just give it next: 1000...
Wait a sec, itr/kind 8 lets me do that?!
Man that changes everything!
*opens new data file and gets cracking*
EDIT:
<frame> 261 sword
pic: 19 state: 0 wait: 0 next: 261 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 99 hit_a: 0 hit_d: 999 hit_j: 0
wpoint:
kind: 1 x: 57 y: 72 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 10 y: 10 w: 64 h: 90
bdy_end:
itr:
kind: 8 x: 0 y: 1000 w: 1000 h: 1000 injury: 0 dvx: -anything- zwidth: 500
itr_end:
<frame_end>
Problem: It doesn't work :/
I've tried many many frame numbers as dvx: something... Nothing works :/
simpler to just give it next: 1000...Wait a sec, itr/kind 8 lets me do that?!
Man that changes everything!
*opens new data file and gets cracking*
EDIT:
<frame> 261 sword
pic: 19 state: 0 wait: 0 next: 261 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 99 hit_a: 0 hit_d: 999 hit_j: 0
wpoint:
kind: 1 x: 57 y: 72 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 10 y: 10 w: 64 h: 90
bdy_end:
itr:
kind: 8 x: 0 y: 1000 w: 1000 h: 1000 injury: 0 dvx: -anything- zwidth: 500
itr_end:
<frame_end>
Problem: It doesn't work :/
I've tried many many frame numbers as dvx: something... Nothing works :/

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