07-25-2008, 04:41 PM
(This post was last modified: 07-25-2008, 04:45 PM by Hypermodder.)
I like the method, but a 1 hit ko sux!
use a special effect or a weird dvy&dvx instead
for example:
injury: 85 (high enought!!!)
effect: 22
dvx: -50
dvy: -50
that would be ok, but just if you add this:
mp: 350
btw i would make it like this:
hit_ja: ***
instead of
hit_a: ***
@MH: Julian has 2500hp in stage mode!^^
use a special effect or a weird dvy&dvx instead
for example:
injury: 85 (high enought!!!)
effect: 22
dvx: -50
dvy: -50
that would be ok, but just if you add this:
mp: 350
btw i would make it like this:
hit_ja: ***
instead of
hit_a: ***
@MH: Julian has 2500hp in stage mode!^^
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