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[solved] Giant Weapons
#5
wow, MH, pretty cool glitch :P

anyway, look at this part:
Code:
## example from an on_hand-frame

   wpoint:
      kind: 2  x: 37  y: 19  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:

I guess, the y-value needs to be around 200, instead of 19, so that the weapon will be held lower. Eventually, you also need to change the x-value.

btw, ten times as big is maybe a little too big.... but that's my own opinion...
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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Messages In This Thread
[solved] Giant Weapons - by Deus Ex Machina - 07-30-2008, 03:54 PM
RE: Giant Weapons - by MH-Razen - 07-30-2008, 03:58 PM
RE: Giant Weapons - by Deus Ex Machina - 07-30-2008, 05:13 PM
RE: Giant Weapons - by MH-Razen - 07-30-2008, 05:43 PM
RE: Giant Weapons - by Silverthorn - 07-30-2008, 07:52 PM
RE: Giant Weapons - by Hukko - 07-31-2008, 12:34 AM
RE: Giant Weapons - by Deus Ex Machina - 07-31-2008, 07:53 AM
RE: Giant Weapons - by The Lost Global Mod - 07-31-2008, 08:47 AM
RE: Giant Weapons - by Deus Ex Machina - 07-31-2008, 09:12 AM
RE: Giant Weapons - by Silverthorn - 07-31-2008, 09:28 AM
RE: Giant Weapons - by Deus Ex Machina - 07-31-2008, 11:55 AM
RE: Giant Weapons - by MH-Razen - 08-22-2008, 09:19 AM
RE: Giant Weapons - by Deus Ex Machina - 08-22-2008, 09:29 AM
RE: Giant Weapons - by MH-Razen - 08-22-2008, 09:40 AM
RE: Giant Weapons - by Deus Ex Machina - 08-22-2008, 11:13 AM
RE: Giant Weapons - by MH-Razen - 08-22-2008, 11:29 AM
RE: Giant Weapons - by Deus Ex Machina - 08-22-2008, 11:40 AM
RE: Giant Weapons - by MH-Razen - 08-22-2008, 11:59 AM
RE: Giant Weapons - by Deus Ex Machina - 08-22-2008, 01:09 PM
RE: Giant Weapons - by Silverthorn - 08-22-2008, 01:53 PM
RE: Giant Weapons - by Deus Ex Machina - 08-22-2008, 02:00 PM
RE: Giant Weapons - by Silverthorn - 08-22-2008, 02:55 PM
RE: Giant Weapons - by Deus Ex Machina - 08-25-2008, 04:30 AM



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