05-01-2010, 03:45 PM
I am not sure if I am getting what you really mean, but I have a working solution that makes your ball 'rebounds on shields/ enemies' punches but stay on your side'.
Simply have the ball opoint an invisible shield with itr k8 at say y: 5000. Then, add bdy y: 5000 at the rebound frames. When the ball is hit by enemies and change side, it would stay at your team since it is rebounded by your temporarily created shield again.
However, I haven't used this method on moving targets but stationary objects only and this may mess up the mechanics.
Simply have the ball opoint an invisible shield with itr k8 at say y: 5000. Then, add bdy y: 5000 at the rebound frames. When the ball is hit by enemies and change side, it would stay at your team since it is rebounded by your temporarily created shield again.
However, I haven't used this method on moving targets but stationary objects only and this may mess up the mechanics.