voted for PsychoPixels, Alectric, Apoc, Seigvar, and PF...
Ragor - not enough effort put forth into the sprite...he whole body seems to digress lacking the strength
xlilbob - i would have liked to see the face of the char, since tht's what i look at most of the time, i could see where you were trying to get at it...but ya didn't turn out as great as you were expecting, take time with your sprites and analyze the structure and cleanliness before posting
mundvoll_ - the whole energy seemed to go astray from the sprite and engulfed most of it, i thought it might have been too loose and messy to notice any lighting...IMO u should have stuck with the original pose is whut i liked
Whaat - although you do have a creative mind, i wanted something a lil different different added (and maybe even see how you interpreted the face)
Plankton - nice pose but the lighting was not strong enough IMO
Eddie Wrote:To those that missed out:
Ragor - not enough effort put forth into the sprite...he whole body seems to digress lacking the strength
xlilbob - i would have liked to see the face of the char, since tht's what i look at most of the time, i could see where you were trying to get at it...but ya didn't turn out as great as you were expecting, take time with your sprites and analyze the structure and cleanliness before posting
mundvoll_ - the whole energy seemed to go astray from the sprite and engulfed most of it, i thought it might have been too loose and messy to notice any lighting...IMO u should have stuck with the original pose is whut i liked
Whaat - although you do have a creative mind, i wanted something a lil different different added (and maybe even see how you interpreted the face)
Plankton - nice pose but the lighting was not strong enough IMO
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality