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1.sprites are to blurry
2.first sprite copy from goku outfit
3. second sprite wig is to long,orits raised because of some strong wind
4.well if you all making light parts on skin then add them to left hand because it looks weird
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finally a sprite i made completly on my own (so much collabs with bob^^) after a long time
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Nice sprite!
No flaws nothing...
I think its your best too far!
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(08-19-2011, 12:31 PM)Sonic Boom Wrote: Nice sprite!
No flaws nothing...
I think its your best too far! there is...a flaws...to me...
the boots... is a...flaw.
boots are...very rounded...of course...if he...standing on...his toe's...then here...is no...flaw but...if he...standing with...a full...feet then...its a...flaw.
look at...LF sprites...and you...will understand...what i...mean by...that.
good job...
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08-19-2011, 01:14 PM
(This post was last modified: 08-19-2011, 01:30 PM by prince_freeza.)
he Wrote:there is...a flaws...to me...
the boots... is a...flaw.
boots are...very rounded...of course...if he...standing on...his toe's...then here...is no...flaw but...if he...standing with...a full...feet then...its a...flaw.
look at...LF sprites...and you...will understand...what i...mean by...that.
good job...
yea and then ask if u should stay or leave...
"I'm the president of the shadow government
The grand governor of the federal reserve
Public enemy of the society
The one you cannot see the thirty three degree"
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08-19-2011, 02:11 PM
(This post was last modified: 08-19-2011, 02:11 PM by Siegvar.)
I'll add a bit to that. non rounded feet? uhm.. are your eyes on the same level as the sprite's feet? nope.
lf2 takes an isometric perspective... you're looking at all the characters from slightly above. looking downwards... the feet will never have that flat bottom look. That's if you want to be precise. otherwise, flat or rounded does not matter, as long as it looks okay.
Also, try taking any pictures at normal eye level of people and look at the feet. you will almost never see flat feet. the only situation when you will see flat feet are when the camera is at the same height as the surface the person is standing on, or if the feet is pointing exactly to the sides and not at an angle.
But then again, that's only if you want to be precise.
And yes, go take a look at lf2's feet. They're not precise at all... and most of them are rounded.
As far as I remember.. only firzen has absolutely flat feet.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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thx for the comments
here's a ninja:
made on own base, i think thats why his head got so small :/
are the feet right this time?
ps: monolith pls stop these "..." they are freaking annoying and its hard to read and/or to get what u wanna say
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08-20-2011, 06:33 AM
(This post was last modified: 08-20-2011, 07:46 AM by Alectric.)
good sprite. Strange looking, light on gloves, but still good.
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(08-19-2011, 10:47 PM)mundvoll_ Wrote:
Nice try for baseless sprite. Looks like you're slowly getting the hang of what kind of shading style you want to use.
Anyway, try to pay attention to the pose and proportions:
1. His legs are quite short compared to the rest of his body.
2. The positioning of the arms. Right now his left arm is straightened and tucked close to the body and lowered quite a bit compared to his right arm. I'm not sure what he's doing but that's not a comfortable nor natural posture to leave the arms in.
It looks like he's trying to reach down and scratch his knee or crotch, or trying to pull his pants up.
When doing sprites without base, it is also a good opportunity to draw poses other than just standing with the arms to the side in a neutral fashion.
Try drawing a dynamic stance and give it some personality. An on guard stance with his arms raised in front of him may be nice... as if he's preparing to use his knives to strike.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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Cool sprite...
But I don't like those small highlights in his torso
Keep Spriting
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