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My new survival stage. Need testers!
#11
Alright, time for a little more feedback. Last night (to be precise, between 1 & 3:30am), Az, me, and a friend of mine fought our way through the stage. Well, we died in 30 (partially because I wanted to go to bed :P). So yea, the fact that you didn't use the ratio-tag makes the stage easier when you play with multiple players. Fighting 1v4 is much more awkward than 3v4 :P
Also, it looks like you grouped the opponents into "cheap-players" (ie. Henry/Rudolf) or the like. I dunno if a random opponent wouldn't be better (even though this is being used in the original survival stage).
There's something that I really like about the stage: the mixed-up teams that you're encountering. After a time, it gets boring to fight against Bandit, Hunter, Jack, Mark, etc. in separate stages.
If you find some time/some DCer, it'd be great to make the stage even more random. Having an object which (pseudo-) randomly chooses between available opponents would surely be a highlight!
In the end, it's a neat survival-modification which is a new and interesting challenge to all LF2-players :)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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