Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] Balls and shadows.
#11
I don't know what doesn't work with no ones solution so I don't know whether this is better, but what about:
You give your character a special bdy: in EVERY frame.
Your ball constantly spawns other invisible balls at his position which get deleted because they react with this bdy:.
The special frame hasn't got that bdy but another special one which destroys the first ball while the constantly spawned ball goes to the visible disappearing frames.
Requires quite a lot of editing though.
Reply
Thanks given by:
#12
Is it absolutely essential, that you hide the shadow?
Are you trying to achieve something special, or just want a normal energy-ball that has now shadow?

Because, if not, I'd just sneak around the problem with something clever.
Reply
Thanks given by:
#13
I've altered the attack and the sprites; hiding the shadows is no longer necessary.
Thanks for the comments etc., though. Might come in handy with future projects.

-Solved-
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)