01-13-2010, 07:03 PM
I don't know what doesn't work with no ones solution so I don't know whether this is better, but what about:
You give your character a special bdy: in EVERY frame.
Your ball constantly spawns other invisible balls at his position which get deleted because they react with this bdy:.
The special frame hasn't got that bdy but another special one which destroys the first ball while the constantly spawned ball goes to the visible disappearing frames.
Requires quite a lot of editing though.
You give your character a special bdy: in EVERY frame.
Your ball constantly spawns other invisible balls at his position which get deleted because they react with this bdy:.
The special frame hasn't got that bdy but another special one which destroys the first ball while the constantly spawned ball goes to the visible disappearing frames.
Requires quite a lot of editing though.