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When i set in fame 0 Fa: 3 and opoint to fame 0 it appers at fame 0 wait while and then crash ;/
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Posts: 105
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in fame 0 was wait: 4 and Fa: 3 but when that go to fame 1 with Fa: 7 it crash
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Sorry for gramma but I'm from Poland xD
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06-05-2010, 08:47 PM
(This post was last modified: 06-05-2010, 09:01 PM by Alblaka.)
You're doing it wrong.
Just stick to the basic "falling chase" created by original LF2:
The hit_Fa:7 needs to be in the basic frames INCLUDING frame 0.
Your start frame should be somewhere past 42 (past the T3 basic frames) with a wait:0 + hit_Fa:3.
This always works for me that way ^^
PS: If it still doesn't work may opoint it not directly on the hit_Fa:3 frame.
So, add the hit_Fa:3 in frame 51, but opoint frame 50 with next:51. (fe)
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opoint:
kind: 1 x: 45 y: 73 action: 0 dvx: 0 dvy: 0 oid: 233 facing: 0
opoint_end:
You changed that one?
It can't work, since it's opointing a hit_Fa:7 directly.
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
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And again your directly opointing an hit_fa...
Try to remove the hit_fa:3 from frame 70.
Then it should "work" in the meaning of not crashing, lol
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
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Posts: 105
Threads: 25
Joined: Apr 2009
I delete it and game still crash ;/
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Sorry for gramma but I'm from Poland xD
My new char
KillerBee
Check it out!
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Could you maybe also post the code for the frames from the move of your char itself? Perhaps there's something in there. (But only perhaps.)
03:28 [BluePhoenix] sleep is for weakling.
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