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Jeff
#21
Version 2 is better as it is reaching the opponent better and plz make some attacks similar from dennis rounf air kicks and woody's ground round kicks! :D
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#22
i like first more
second is remind me this
(08-13-2011, 05:33 PM)Sonic Boom Wrote:  Version 2 is better as it is reaching the opponent better and plz make some attacks similar from dennis rounf air kicks and woody's ground round kicks! :D
sonic_boom if he make something like dennis and woody attacks then it wont be so special char becouse it will have almost two same copied moves.

on topic: good looking char

Troll mode activated TwistedDemonEvil
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#23
I saw that goal saving awesome movement earlier on TV it is just magical that how a person could be so accurate and flexible to save the goal with his legs up in the air and even in behind their body!
Ok it was off topic but, I said to make some SIMILAR to dennis and woody's kicks!
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#24
yoho :P

im tired of unfinished projects so we work on Jeff again although he is not on the spriting lvl bob and me are today^^

sheet_0 finished :)

[Image: Jeff_0.png]


i think breathing still has to be fixed...


anyway are there any ideas about special attacks? if there are some nice ones we will maybe take em up ;)

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#25
Pretty well shaded.
I don't seem to like the second punching sprite.He's very tall should've created him a bit short but he's a kicking char he should be tall.Very nice sprites.
Good job!
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#26
[Image: Jeff_0.png]
in 14 pic i can see his back but his legs front,how is that can be possible?
in few falling pics i can see pants don have light shading as others sprites
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#27
thanks everyone for the comments

@monolith: the sprite with the back the legs are also looking into the way jeff is looking and they are not looking forward.
and your right about the falling frames, how come i didn't notice it i shall fix that
[Image: 2aGKf.png]

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#28
ok ill show it with a pic
[Image: jeff.jpg]
1. is how your sprite looks and second how looks how i think it have to be
now think what i meant
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#29
(10-09-2011, 11:28 AM)Gad Wrote:  Man, who cares about the 14th pic? It's visible only for 0,3 sec in game. And it can be posed like that, but it's bad shaded, so it looks unnatural.
About lying frames - yeha, they could shade that parts.

look u said almost same thing,difference is that in my opinion it looks weird,in ur opinion looks bad shaded,it just visible for 0,3 sec in game
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#30
fixed
[Image: 2aGKf.png]

My Sprites

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