Yay! Finally!
So if I can help in any way, there we go:
- (Haha, headbutt as a normal punch : D) Hmm, I'm not sure how would look "normal" blur effect, but maybe try change it into more LF-like? Also add one more frame after this - the same pose just without blur effect. And his head kinda too much increase its size.
- Jump attack shouldn't knock out opponents. Give it fall: like normal punches, since it doesn't looks such powerful.
- Stone leg in dash attack looks awkward.
- Rotate rolling sprites.
- Arm in heavy item walking shouldn't move.
- Why there are little lags after pressing D>J and DVJ?
- Maybe give animation of disappearing stone columns? Come back underground, or just break into pieces? (Wait, Rocky already have second option.)
- Opponent rather shouldn't stand up after DvJ action. Also he could punching faster.
- I don't know how you made D>A, but why there appears com? Once I even created clone of Earth. Wouldn't be easier to make Earth disappear for a while and teleport just a type 3 to hit opponent?
- He should teleport closer to opponent after DvA.
- It's still beta, but I hope you'll improve some hitboxes.
EDIT: uhm, is there something messed up with run and dash attack?
So if I can help in any way, there we go:
- (Haha, headbutt as a normal punch : D) Hmm, I'm not sure how would look "normal" blur effect, but maybe try change it into more LF-like? Also add one more frame after this - the same pose just without blur effect. And his head kinda too much increase its size.
- Jump attack shouldn't knock out opponents. Give it fall: like normal punches, since it doesn't looks such powerful.
- Stone leg in dash attack looks awkward.
- Rotate rolling sprites.
- Arm in heavy item walking shouldn't move.
- Why there are little lags after pressing D>J and DVJ?
- Maybe give animation of disappearing stone columns? Come back underground, or just break into pieces? (Wait, Rocky already have second option.)
- Opponent rather shouldn't stand up after DvJ action. Also he could punching faster.
- I don't know how you made D>A, but why there appears com? Once I even created clone of Earth. Wouldn't be easier to make Earth disappear for a while and teleport just a type 3 to hit opponent?
- He should teleport closer to opponent after DvA.
- It's still beta, but I hope you'll improve some hitboxes.
EDIT: uhm, is there something messed up with run and dash attack?