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RPG Adventure - Blood and Coin
Henry believes it is best to focus on getting the duke to Milan safely.
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steer clear of them seems like a good idea, unless the adviser is willing to help us investigate.
vote for not messing with them.
back from the dead.....kinda
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nathan Wrote:Advantages:
*Friends with a few mafia leaders
*Has amazing sense of vision and can spot things easily
*Can fight werewolves really well after his first encounter

I mean maaaybe we could... thanks to Fiz
And if his Advisor helps out that would be good too
But I'm still not too confident about surviving the round.
I almost died from Hobo's

any thoughts?
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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To be fair, our group was effectively separated during those encounters, and then we had bad rolls.
Suppose Fiz can share what he knows and what preparations we'd need to fight werewolves? I mean, for all we know, he could've stabbed the werewolf(or werewolves) in his personal encounter with a silver fork.

Then again, wolves are a crafty lot. They may be a greater conspiracy in play here, plus werewolves seem to be a lot stronger than our level can handle even with that advisor with us. We don't want to have to deal with both assassins after the duke and werewolves especially given our track record.
Furthermore, Henry is supposed to be good at fighting undead, yet I was the first to be incapacitated by the skeletons during the necromancer fight. Just because we have a proficiency doesn't mean we have a 100% success rate.

I still recommend ignoring the wolves and moving on for now. I'm not confident we can win either.
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Speaking of our track record...
here's a summary of what happened so far:

A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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I never mentioned they were werewolves or anything close, just odd looking wolfs, When Amadis and Nathaniel post I will continue on
I am back, not really.
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I wanna investigate but they seem to be not werewolves they just seem to be bigger and more aggressive wolves.
And I don't get a proficiency against regular wolves.
It would probably safer to not fight them though because we're still low level.
Not to mention we almost died several times to other easier things.
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Yes you do not get any proficiency against wolves, you would get against other werebeast, but not wolves.
And you do not have to fight them, as long as you keep distant they won't charge at you for no reason, I promise to that.
I am back, not really.
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AmadisLFE Wrote:can anyone play my char for 2 days? ... will have no time to post.

since the majority of the group wants to keep their distance from the wolves why not have us continue on to our destination.
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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You guys are no fun. Fine the next day you venture on in the morning. You can see the town on the outskirts, you are unsure what it could actually be but at the same time you pass by a lone house, which looks like it belongs to a woodcutter. When you approach it you see blood everywhere and torn limbs of what looks like a man.
I am back, not really.
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