(06-07-2017, 02:00 PM)the mad maskman Wrote: Actually, i didn't create any of them from scratch. I've been using template as a... template
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(06-07-2017, 02:30 PM)AmadisLFE Wrote: Template really isn't a good.....template...XD.....In my opinion anyway.
+1.
By any means, do not use Template to base your sprite on, unless you deliberately want to go for some wonky proportions. Any other character will do just fine instead.
(06-07-2017, 02:00 PM)the mad maskman Wrote: Also, is making a char big then rescaling useful? I've heard lots of people talking about it in the forum.
Depends. It's easier to add miniscule details at a blown up resolution which, when shrunk down again, adds a nice texture to the sprite. Personally, I'd advise against this as, like I said, this method is best suited to add tiny details. You can get so caught up in this that you may overlook the larger elements, especially proportions.
That is my main critique point with your latest sprite as well, the legs seem super short and should be at least twice as long. Shoulders could also be slightly wider and arms may be buffed a bit as well to match the thickness of the rest, esp. legs again.
For your next sprite, you might want to try improving the contrast of the facial features a bit, they are difficult to distinguish. Apart from that, it's already looking much nicer than what you started out with on the first page. Keep going!