Posts: 1,708
Threads: 34
Joined: Mar 2008
Alrightey, I tested him.
I must say, that I really liked the sprites and the way the attacks are performed and all that.
Still, you need to make som improvements: (Once more, I'm going to annoy you with my critism :P)
- Inputs in the defending frames !
- Other sounds in the jump/dash/run attack (thought Louis' thunder punch sounds would fit in quite well there)
- Another input for the inferno move. It's not a very common input, since firen's one is DvJ
- Lower the damage from the third fireballs. Or you could also make a negative injury tag in the flying frames of the ball.
- Also include the explosion in the download. If somebody loads this character to an edited version something bad could happen.
Are there some explosion sprites in the style of Lindwurm out there? They would fit quite well there I'd say.
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Posts: 746
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I have found a bug take John and Lindwurm(or someone there can rebound a ball and lind wyrm) now do john D>J and then hit john's shield with Lindwurm's D>A it should reflect over to Lindwurm now attack the fireball with Lindwurm it shoul go in a lower position if it hits the shield it will go under the ground is that suposet to happen
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Posts: 797
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05-06-2008, 05:44 PM
(This post was last modified: 05-06-2008, 05:45 PM by Hypermodder.)
I would delete the fire frames.
It's not pretty realistic that a dragon burns! Dragons are the fire itself!
But the char is cool! Nice work dude!
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