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12-17-2009, 05:04 PM
(This post was last modified: 12-17-2009, 06:29 PM by Som1Lse.)
8/10 Looks nice.
9.5/10 We all now eggs are awesome (and right...) but probably a bit too high/big. (mine is probably too.)
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
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12-17-2009, 05:58 PM
(This post was last modified: 12-17-2009, 05:58 PM by Ascor.)
8/10 look a while at the middle of the eyes then watch at the left eye and then at the right eye
for my brain it was hard to notice i stared at the eye and not the space beetween
3/10 too full
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12-17-2009, 05:59 PM
(This post was last modified: 12-17-2009, 06:01 PM by LutiChris.)
ava: -10/10 booooo eggpire
sig: -10/10 for obvious reasons

(oops i'm 1 min too late thats was for Someone else)
@Hacker
ava: 6/10 no frogs........
sig: 2/10 I'm a bad person
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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Come on.
A honest responce, no "I hate eggs" or "Eggs sucks". Seriously, we all know that a lie.
7/10 Like the Christmas hat.
2/10 Too primitive.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
Thanks given by:
Posts: 2,419
Threads: 73
Joined: Feb 2009
well fine i don't like eggs, seriously...hates a strong word
ava: 6/10 unlike bamboori's u have the eveil eyes

make duck legs come out of it
.gif)
but remember to put light around the egg to make it look 3Dish...
sig: 5/10 annoying moving banners, the "Join the empire thing" is ok
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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ava 9/10 absolutely awesome, but the breathing is still crappy :P
sig 1/10 1 for the link, 1 for a project, -1 for not telling WHICH project it is lol
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12-18-2009, 01:27 PM
(This post was last modified: 12-18-2009, 01:28 PM by LutiChris.)
ava: 8.9/10 for awesome christmas hat, but i think it might be too round on top, make it look saggy...
sig: 2/10 it's just like my sig...in away///
(P.S. i never rly bothered on breathing i guess i was too busy with the glowing effects

)
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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ava: 7/10
sig: 6/10 (just the creative smiley thing)
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8/10 Ive always liked that frog.
2/10 Plain text, frogs are cool but not as cool as... (you know the rest)
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
Thanks given by: