![[Image: marthf.png]](http://img153.imageshack.us/img153/1308/marthf.png)
Many thanks to prince_freeza for making this great face pic.
![[Image: m26_513h2353v.gif]](http://upload.pokefans.net/m26_513h2353v.gif)
standing
![[Image: m26_513h2oezi.gif]](http://upload.pokefans.net/m26_513h2oezi.gif)
running
![[Image: m27_517d23e72.gif]](http://upload.pokefans.net/m27_517d23e72.gif)
run attack
![[Image: m27_519a1xe1c.png]](http://upload.pokefans.net/m27_519a1xe1c.png)
run attack unanimated
![[Image: m27_517cha5pt.png]](http://upload.pokefans.net/m27_517cha5pt.png)
![[Image: m27_5199uo48q.png]](http://upload.pokefans.net/m27_5199uo48q.png)
![[Image: m27_5199wo9bz.png]](http://upload.pokefans.net/m27_5199wo9bz.png)
Here comes mir third char "Marth" from Super smash bros Melee (brawl suxxs).
His fightstyle is based on the airstruggle from Melee. His moves are easy to combo in the air (but its possable to escape). all his moves have 2/3 differend hitboxes, like in smash (tipper rockz). I completly remake the sprites from Deep (+ a bit firzen).
Most of his moves are complete self-DC´ed.
But to change all Sprites, i need sooo much time
![:'( :'(](https://lf-empire.de/forum/images/smilies/crying.gif)
here is an example for such changes:
![[Image: m26_513hvyati.png]](http://upload.pokefans.net/m26_513hvyati.png)
All his attacks are long ranged, but he has no projectiles. He would be still balanced.
Hope you like it.
oh before i forgot:
Im DCing simultaneous to the Sprites. Direct after finish sprites i DC this move/state whatever.
Im seaching for spriters they would help me to finish the spritesheets from my new char Marth.. When you intereted please PM me