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08-03-2011, 10:29 AM
(This post was last modified: 08-03-2011, 10:30 AM by Whaat.)
So i made a new sand explosion try but there seems to be a little problem.
The picture just suddenly disappears 2 times D:
I paused it so it may look slow, but i think it helps you to see when it skips a pic/frame (it really skips the pic).
![[Image: sand2gif.gif]](http://i764.photobucket.com/albums/xx286/Whaat-/sand2gif.gif)
It's just basic ''show pic'' and nothing else (no bdy or itr) at first, i'm going to make those afterwards, could that be the reason for pics disappearing?
<bmp_begin>
file(0-666): sprite\bruno\sandef.bmp w: 212 h: 148 row: 4 col: 4
<bmp_end>
<frame> 86 flying
pic: 10 state: 3000 wait: 2 next: 91 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 91 flying
pic: 9 state: 3000 wait: 2 next: 92 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 92 flying
pic: 8 state: 3000 wait: 1 next: 93 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 93 flying
pic: 7 state: 3000 wait: 1 next: 94 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 94 flying
pic: 6 state: 3000 wait: 1 next: 95 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 95 flying
pic: 5 state: 3000 wait: 1 next: 96 dvx: 0 dvy: -2 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 96 flying
pic: 4 state: 3000 wait: 1 next: 97 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 97 flying
pic: 3 state: 3000 wait: 1 next: 98 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 98 flying
pic: 2 state: 3000 wait: 1 next: 99 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 99 flying
pic: 1 state: 3000 wait: 1 next: 100 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 100 flying
pic: 0 state: 3000 wait: 1 next: 1000 dvx: 0 dvy: 0 centerx: 51 centery: 41 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
Might be back, might be not :^) anyways awesome to see you guys again!
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could you post the exsplosion sprite sheet
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Considering that every 4th sprite disappears, it should be related to the spritesheet's dimensions. Is it really 852x596 pixels large?
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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08-03-2011, 11:16 AM
(This post was last modified: 08-03-2011, 11:17 AM by Whaat.)
(08-03-2011, 11:06 AM)TheNave Wrote: try to change the frame 100 to frame 105 and try again
Didn't help D:
BP Wrote:Considering that every 4th sprite disappears, it should be related to the spritesheet's dimensions. Is it really 852x596 pixels large?
<bmp_begin>
file(0-30): sprite\bruno\sandef.bmp
w: 212 h: 148 row: 4 col: 4
<bmp_end>
I did post that in the data spoiler D:
-
Could the problem be in the state? Well i have tested 3000, 3005 and 3006 but all have same problem D:
Might be back, might be not :^) anyways awesome to see you guys again!
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Seems to be working, data-wise...
Why don't you post your pictures? I think that would help...?
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08-03-2011, 11:33 AM
(This post was last modified: 08-03-2011, 11:34 AM by Whaat.)
(08-03-2011, 11:18 AM)Blue Phoenix Wrote: You are aware of the existence of 1px-separators, right?
This solved the problem :3
The w and h values should have been w: 211 h: 147 instead of w: 212 h: 148, so i fixed that and checked that all frames are same sized, and now it works.
Thanks guys, this can now be moved to solved problems.
Might be back, might be not :^) anyways awesome to see you guys again!
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