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[solved] Julian armour stun
#1
I have a character who uses Julians armour and I have a character who has a move which is a 1 hit stun. Sadly everytime I put fall: 60 or bdefend: 60 it doesn't work. I put it on 100 and he just falls down. I wish to send him to the stunned frames. Anyone know the perfect value?
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#2
bdefend: XXX(This part, it's all about the defending, if you put 100, it can't be block, even the armor can't block)
fall: 60(I'm sure 60 will work accurately)
BTW, are you using id: 52 or some kind of bdy armor?
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#3
Did I understand you right that the move works on every character but the char with Julian's armour?
If yes, try fall: 60 and bdefend: 100.

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#4
(02-14-2012, 01:20 PM)Hero destroyer Wrote:  bdefend: XXX(This part, it's all about the defending, if you put 100, it can't be block, even the armor can't block)
fall: 60(I'm sure 60 will work accurately)
BTW, are you using id: 52 or some kind of bdy armor?

I thought the armor prevented the bdefend: 100. It works now, thanks.
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#5
(02-14-2012, 02:21 PM)Madara Uchiha Wrote:  
(02-14-2012, 01:20 PM)Hero destroyer Wrote:  bdefend: XXX(This part, it's all about the defending, if you put 100, it can't be block, even the armor can't block)
fall: 60(I'm sure 60 will work accurately)
BTW, are you using id: 52 or some kind of bdy armor?

I thought the armor prevented the bdefend: 100. It works now, thanks.

fyi julian big ball has bdef: 100 on his big ball & whenever you use his ball on him he get knocked down right away.


(02-14-2012, 03:43 PM)Alblaka Wrote:  Warning, hitting any sort of T1/T2 with bdefend:100 will cause a broken-stone effect :3 Most noticeable on arrows.
I only saw it happening with arrrows.The other items simply break with thier own effect.
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#6
Warning, hitting any sort of T1/T2 with bdefend:100 will cause a broken-stone effect :3 Most noticeable on arrows.
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