01-26-2013, 06:18 AM
ClickMe
It's a good program, but in the free trial you only get 3 recordings.
It's a good program, but in the free trial you only get 3 recordings.
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Super Davis
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01-26-2013, 06:18 AM
ClickMe
It's a good program, but in the free trial you only get 3 recordings.
01-26-2013, 06:31 AM
ah it dosent work when I click free trial it says error
Thanks given by: Emaan Ashraf
01-26-2013, 07:17 AM
(This post was last modified: 01-26-2013, 10:06 AM by Emaan Ashraf.)
hey there is a problem when I post it in attachment it shows error
edit: oh sorry it is fixed here it is
01-26-2013, 01:26 PM
no see the video when I do dragon punch there becomes clones like rudolf
01-26-2013, 02:41 PM
You probably have an id error, because the davis clones were davis, not super davis.... Open up superdavis.dat, and on all the frames i added, change all the "oid: 11" into Super Davis' id. IF davis and super davis id are the same, you have to change that.
Thanks given by: farhantirrien
01-28-2013, 05:44 AM
(This post was last modified: 01-28-2013, 06:06 AM by Emaan Ashraf.)
I did it but there is 1 frame only with oid
![]() I mean in super punxh frame there isn't oid function
01-28-2013, 06:56 AM
(This post was last modified: 01-28-2013, 06:58 AM by NinjaExplosive.)
(01-28-2013, 05:44 AM)Emaan Ashraf Wrote: I did it but there is 1 frame only with oidThere are many oid's, look at this part of the code: Code: <frame> 300 singlong
pic: 170 state: 3 wait: 1 next: 301 dvx: 7 dvy: -3 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 mp: 225
sound: data\095.wav
wpoint:
kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 301 singlong
pic: 171 state: 3 wait: 1 next: 302 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\031.wav
wpoint:
kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 0 x: 10 y: 3 w: 72 h: 75 dvx: 7 dvy: -13 fall: 70 vrest: 10 bdefend: 60 injury: 85
itr_end:
<frame_end>
<frame> 302 singlong
pic: 172 state: 3 wait: 1 next: 308 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr:
kind: 0 x: 13 y: -1 w: 67 h: 80 dvx: 7 dvy: -11 fall: 70 vrest: 10 bdefend: 60 injury: 60
itr_end:
bdy:
kind: 0 x: 19 y: 7 w: 36 h: 69
bdy_end:
<frame_end>
<frame> 303 singlong
pic: 173 state: 3 wait: 1 next: 304 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 41 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr:
kind: 0 x: 11 y: -2 w: 63 h: 80 dvx: 7 dvy: -9 fall: 70 vrest: 10 bdefend: 60 injury: 45
itr_end:
bdy:
kind: 0 x: 22 y: 6 w: 30 h: 69
bdy_end:
<frame_end>
<frame> 304 singlong
pic: 174 state: 3 wait: 2 next: 305 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 45 y: 39 weaponact: 28 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr:
kind: 0 x: 19 y: 1 w: 61 h: 80 dvx: 7 dvy: -7 fall: 70 vrest: 10 bdefend: 60 injury: 30
itr_end:
bdy:
kind: 0 x: 28 y: 12 w: 29 h: 66
bdy_end:
<frame_end>
<frame> 305 singlong
pic: 175 state: 3 wait: 2 next: 306 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 36 weaponact: 27 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
bdy:
kind: 0 x: 27 y: 7 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 306 singlong
pic: 176 state: 3 wait: 3 next: 307 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 35 weaponact: 29 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
bdy:
kind: 0 x: 23 y: 11 w: 30 h: 61
bdy_end:
<frame_end>
<frame> 307 singlong
pic: 177 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 73 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 36 y: 37 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 3 w: 33 h: 68
bdy_end:
<frame_end>
<frame> 308 singlong-add
pic: 172 state: 3 wait: 1 next: 309 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr:
kind: 0 x: 13 y: -1 w: 67 h: 80 dvx: 7 dvy: -11 fall: 70 vrest: 10 bdefend: 60 injury: 60
itr_end:
<frame_end>
<frame> 309 singlong-add
pic: 172 state: 3 wait: 1 next: 303 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr:
kind: 0 x: 13 y: -1 w: 67 h: 80 dvx: 7 dvy: -11 fall: 70 vrest: 10 bdefend: 60 injury: 60
itr_end:
<frame_end>
<frame> 320 Dup
pic: 178 state: 7 wait: 1 next: 321 dvx: 0 dvy: -9 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\031.wav
opoint: kind: 1 x: 30 y: 79 action: 321 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -20 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end>
<frame> 321 Dup
pic: 179 state: 7 wait: 1 next: 322 dvx: 0 dvy: -9 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
opoint: kind: 1 x: 30 y: 79 action: 322 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end>
<frame> 322 Dup
pic: 178 state: 7 wait: 1 next: 323 dvx: 0 dvy: -9 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint: kind: 1 x: 30 y: 79 action: 323 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end>
<frame> 323 Dup
pic: 179 state: 7 wait: 1 next: 324 dvx: 0 dvy: -9 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
opoint: kind: 1 x: 30 y: 79 action: 324 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end>
<frame> 324 Dup
pic: 178 state: 7 wait: 1 next: 325 dvx: 0 dvy: -9 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint: kind: 1 x: 30 y: 79 action: 325 dvx: 0 dvy: 0 oid: 11 facing: 0 opoint_end:
itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end>
<frame> 325 Dup-stop
pic: 179 state: 7 wait: 1 next: 326 dvx: 0 dvy: -9 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end>
<frame> 326 Dup-stop
pic: 178 state: 7 wait: 1 next: 327 dvx: 0 dvy: -9 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end>
<frame> 327 Dup-stop
pic: 179 state: 7 wait: 1 next: 1000 dvx: 0 dvy: -9 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end>
01-28-2013, 09:59 AM
(This post was last modified: 01-28-2013, 09:59 AM by Emaan Ashraf.)
no where is oid I cannot see it and when I search it it shows only 1 and btw this character is made for little fighter 4 turbo that's why it is overpowered
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